Neither console will benefit much from China. They are a PC market through and through (American McGee wrote a pretty good article on this topic a few weeks back). Also, the Chinese market tends not to favor Japanese products.Consoles have been available in China for decades now in their "gray market". Now they're becoming fully legal. If you really think Microsoft stands to gain more from that than Sony. Idk what to tell you...
Honestly I think Microsoft need to stop so hard to with the East and double down in the West. They did the best with the 360 in Europe/NA. Looking like a repeat with the X1.
Well, Early on, Phil Spencer was big in supporting the Kinect and saying it has to be included with the system.I don't get why people call this back-pedaling or a 180. You get a new guy in charge (Phil Spencer) who knows and loves games, you get positive changes. Of course they aren't going to continue what they had been doing when it wasn't working.
I'm a fan of Kinect (love it for recording clips and Xbox Fitness) but it's good to get a cheaper option out there.
That's what I thought, with that being said, I'm glad I picked up my Xbox One from Amazon for $400 when they had that coupon glitch. I'll use the Kinect eventually. Honestly they should have released the Kinect less model at launch as well. It would've lead to a bigger install base.But I thought the Kinect was an integral part of the Xbone experience and they would never release a kinectless SKU. I guess when you get your ass handed to you things can change.
The problem isn't what it can do now, it's what could've been possible. Whether you like the Xbox brand itself or whatever, you have to admit that the Kinect 2.0 is a great piece of tech. It's capable of doing some really amazing things in the hands of the right developers. By having a required Kinect bundled with the console, you make sure that 100% of your user install base has the device.What game based experience would I be missing?
They're still mad about the Rape of Nanking?Neither console will benefit much from China. They are a PC market through and through (American McGee wrote a pretty good article on this topic a few weeks back). Also, the Chinese market tends not to favor Japanese products.
So the PS4 camera has better software than the kinect?I think it just more popular cause it get more attention especially in the news cause of the porn and playroom lol
SS has already done it`s numbers the game to add would be the new metal gear if they offered a customer console bundle like the MGS4 PS3 it would move major units. Add Uncharted or an unannouced E3 blockbuster exclusive to the mix & each would have a better boost than what titanfall did for XB1.I think a limited time $399.99 Second Son bundle would be a good counter move for Sony if they want to try and stick it to MS. But like you said, they are selling so well they really dont have to do anything at this point.
I don't get why people call this back-pedaling or a 180. You get a new guy in charge (Phil Spencer) who knows and loves games, you get positive changes. Of course they aren't going to continue what they had been doing when it wasn't working.
That may the case for people that own a PS4. But bundles aren't made for people that already own a PS4. They're made for people that don't.SS has already done it`s numbers the game to add would be the new metal gear if they offered a customer console bundle like the MGS4 PS3 it would move major units. Add Uncharted or an unannouced E3 blockbuster exclusive to the mix & each would have a better boost than what titanfall did for XB1.
I think alot of people expecting further drops from MS on BF are going to be disappointed with all the drops already they`ll most likely go the bundle route. There`s already been 2-3 ways to score either system for $100-$200 off MSRP or with $90-$114 credit with a little effort & you`d already have had months of enjoyment.
Someone who understands what I was saying. Developers are rather timid creatures most of the time. They want to make money. Yes, their love and passion for gaming is a big reason for what they do, but keep in mind that the bottom line is still making money. It's a business after all. When they see that the Kinect install base is split, they are not keen on taking full advantage of the Kinect.I was thinking this exact same thing. And I consider myself an Xbox fanboy, though I also own a PS3 and PS4.
Its no secret that the PS4 is more powerful than the Xbox One. A few months ago the rumor was Microsoft is freeing up resources on the overall console by scaling back the resources needed for Kinect - this was an attempt to level the playing field with the PS4.
But with today's news fracturing the Kinect install base, developers can feel free to continue ignoring it (as they've done with the 360), rather than actually trying to integrate it in interesting ways into gameplay.
This was the decision Microsoft had to make to compete with Sony; I get that. But the far-flung dream of what Kinect might become some day has died this morning. What a waste of four years of everyone's time.
read this lol http://kotaku.com/hey-sony-people-are-having-sex-live-on-the-ps4-1561594024So the PS4 camera has better software than the kinect?![]()
Kinect supporters have been saying the same shit since 2010. Lets face it, outside of Dance/Fitness games Kinect will never offer any meaningful gaming experiences. It should have been an optional add on from day one. I can't believe MS thought forcing it on people was a good idea.The problem isn't what it can do now, it's what could've been possible. Whether you like the Xbox brand itself or whatever, you have to admit that the Kinect 2.0 is a great piece of tech. It's capable of doing some really amazing things in the hands of the right developers. By having a required Kinect bundled with the console, you make sure that 100% of your user install base has the device.
This gives devs the confidence to explore the tech and include it in their games. When you split the user base up by not requiring the device, devs will hold themselves back from using it. I really think the Kinect can flourish and become an amazing addition to gaming if it were given an opportunity to do so.
My second 360 was a Kinect Bundle. I got it 2 or 3 years ago. I wanted to replace my original Jasper based one. I had no interest in the Kinect. But I did buy one and would have actually hooked it up if there was a compelling reason to do so. I sold it on Ebay never even hooked it up.That is not good. How can we further gaming if we're too cheap to try something new?
ive never seen so much backtracking like this before in such a short time lmao. awsome job by sony and gamers everywhere to force microsofts hand![]()
My guess is because they didn't want to deal with any perceived blowback during E3. Pissed off customers complaining on the internet detracts from their overall message which should be games. This announcement will be old news by E3. Phil can mention it and spend the rest of the time focusing only on games which is what everyone wants.Yeah, i really don't get why announce this now, almost a month before it happens. You could have saved this for E3 and made the announcement and say you can get it right now. Seems like all it will do is hurt its sales for the next month.
At this point, id just wait till holiday time. Should easily get an X1 with a game or 2 bundled in for $400.
You're speaking my language.Just wait till these pop up on AWD![]()
Option D: Wait for a Black Friday bundle.Finally. This is more my price range. Now I gotta think. Buy it now, wait for a bundle, or wait for Black Friday? My 360 backlog is still tremendous...
There is merit to your words. Microsoft is desperate though.Someone who understands what I was saying. Developers are rather timid creatures most of the time. They want to make money. Yes, their love and passion for gaming is a big reason for what they do, but keep in mind that the bottom line is still making money. It's a business after all. When they see that the Kinect install base is split, they are not keen on taking full advantage of the Kinect.
The Kinect as it stands right now is not the be-all end-all device it can be. But with some attention there's no telling what it can do. It has awesome technology built into it that developers could do amazing things with if they put in the time and effort and really explored it. Offering a bundle without the Kinect will take away their confidence in developing for it since they won't generate as many sales. And like you said, developers will largely ignore the thing just like they did with the original Kinect on X360.
That is not good. How can we further gaming if we're too cheap to try something new?
Yeah, that's always been Kinect's problem though. The biggest critics are generally those who don't own/have never played anything using/haven't even used it with the UI. Neither Kinect was perfect by any means but there were some genuinely fun games for the 360 that were all but ignored by a lot of people for not being a "core game." It reminds me of the people who hated the N64 purely because there were more games with blood in them on Playstation. The totally incorrect assumption that gamer's only want to play Call of Duty and Grand Theft Auto for the rest of their lives, and the rest aren't "real gamers."You're right. MS will have to make some significant changes to the UI.
Also, a lot of the comments on here about Kinect being useless appear to be from folks who don't own an X1. Anyone who currently owns one will tell you that navigating the UI without the Kinect is a pain in the ass.
You mean it makes it easier to navigate and use? So it... improves the experience?The kinect really doesn't improve the UI at all. Just shortcuts things.
I already kind of commented on this but please cut out the shit regarding "core gaming." What is "core" has changed a lot over the years, and more than once too. A lot of gamers liked Kinect, a lot of them liked the Wii too. Also, Microsoft sold a shit ton of Kinect's to that "casual" crowd so it was hardly a wash.You misread me. The Kinect is a great tool in terms of using the X1 device. It's great for casual games and it's great for commercials. It's great for everything except core gaming. And at the end of the day, if you're on CAG you're all about those core games. Unfortunately for Microsoft they bet on those casuals but it didn't work for them. Also unfortunately like I said unless it was an X1 exclusive devs were never going to pour much development time for the Kinect. For a multiplatform game it doesn't make much sense. Only X1 users will have that available. Just like the touch pad on the PS4 controller.
Yeah... I imagine this being the biggest thing.Also, the Chinese market tends not to favor Japanese products.
This a million times. There really was some potential with Kinect 2.0 and I even liked the little ways a few of the launch games used it to add to the game (shouting at zombies in Dead Rising 3, shouting commands in Ryse, etc.). Hopefully if nothing else Microsoft will feel they should do for the Kinect sort of like how Nintendo sets the standard for their console's features with their first party titles.The problem isn't what it can do now, it's what could've been possible. Whether you like the Xbox brand itself or whatever, you have to admit that the Kinect 2.0 is a great piece of tech. It's capable of doing some really amazing things in the hands of the right developers. By having a required Kinect bundled with the console, you make sure that 100% of your user install base has the device.
This gives devs the confidence to explore the tech and include it in their games. When you split the user base up by not requiring the device, devs will hold themselves back from using it. I really think the Kinect can flourish and become an amazing addition to gaming if it were given an opportunity to do so.
That and April NPD sales figures probably suck again given they couldn't even win in March with Titanfall.My guess is because they didn't want to deal with any perceived blowback during E3. Pissed off customers complaining on the internet detracts from their overall message which should be games. This announcement will be old news by E3. Phil can mention it and spend the rest of the time focusing only on games which is what everyone wants.
My guess is April's sales numbers must have been bad and May's must have looked grim too, thus if May's sales numbers tank they can say "well people were waiting for the $399 model" as an excuseMy guess is because they didn't want to deal with any perceived blowback during E3. Pissed off customers complaining on the internet detracts from their overall message which should be games. This announcement will be old news by E3. Phil can mention it and spend the rest of the time focusing only on games which is what everyone wants.
It's too late. I left Microsoft after the clusterF which is the xbone launch and following price cuts. Last gen I was all about the 360, I preferred it over my PS3. In the last two years Sony pulled ahead in my opinion and my eyes truly opened seeing how brainwashed I was with all of the nonsense Microsoft pulled. Then the xbone announcement with DRM, always online, forced kinect, charging for headset adapters, the XBL paywall for paid for services.April numbers must be awful but great news for folks who were on the fence or the many others who hated the Kinect. I'm not sure it is enough of a price drop to move the needle but time will tell. The most important announcement to current X1 owners is the implementation of Games with Gold and Microsoft abandoning the paywall for apps.
They listen to money, nothing else.It seems like they're actually listening to people now. They still need to improve the UI and install/update times. Fix that, give out some games, release some excellent games. Fix your damn brand before everybody goes and buys a playstation.
I don't get why people call this back-pedaling or a 180. You get a new guy in charge (Phil Spencer) who knows and loves games, you get positive changes. Of course they aren't going to continue what they had been doing when it wasn't working.
I'm a fan of Kinect (love it for recording clips and Xbox Fitness) but it's good to get a cheaper option out there.
probably not will probably carry both just like stores did with the Xbox 360So...is the SKU with Kinect going to be discontinued or phased out completely? The recent temporary price drop was a hell of a deal but it must not have done enough to move units.
You should read my entire post instead of quoting a single sentence and going off that. What I meant by it is that by taking the device out of the bundle you split up the user install base. Now all of a sudden developers don't have a reason to work on any really compelling Kinect things because they know the bottom line is not everyone will own one. This is the same issue we had with the 360, and that's why the 360 Kinect wasn't that great. That's why there was no "compelling reason" for you to hook it up, because developers were largely ignoring it.My second 360 was a Kinect Bundle. I got it 2 or 3 years ago. I wanted to replace my original Jasper based one. I had no interest in the Kinect. But I did buy one and would have actually hooked it up if there was a compelling reason to do so. I sold it on Ebay never even hooked it up.
There wasn't and for me still isn't. Simple as that. I wasn't paying $100 more for something that initially HAD to be connected and then later (before release) could be left in the box. I don't want to talk to my XBox. I want to play games.
This.It's too late. I left Microsoft after the clusterF which is the xbone launch and following price cuts. Last gen I was all a out the 360, I preferred it over my PS3. In the last two years Sony pulled ahead in my opinion and my eyes truly opened seeing how brainwashed I was with all of the nonsense Microsoft pulled. Then the xbone announcement with DRM, always online, forced kinect, charging for headset adapters, the XBL paywall for paid for services.
People keep saying this but what compelling reason did the Kinect 2 made when it was included with every Xbox One? It made nothing and developers weren't really supporting it to begin with. Even with a 100% installed base it did nothing. It didn't have any Kinect games that can justify it to be included with every system.You should read my entire post instead of quoting a single sentence and going off that. What I meant by it is that by taking the device out of the bundle you split up the user install base. Now all of a sudden developers don't have a reason to work on any really compelling Kinect things because they know the bottom line is not everyone will own one. This is the same issue we had with the 360, and that's why the 360 Kinect wasn't that great. That's why there was no "compelling reason" for you to hook it up, because developers were largely ignoring it.
The Xbox One User Interface.So what were the must own Kinect games?
It's not like the X1 has had a lot of Kinect games put out or announced even before now when it was assumed every owner would have one. Motion gaming is largely dead. People buying Kinect-less skus would be pretty unlikely to buy Kinect games if they had to buy the forced bundle anyway, given they weren't willing to pay for Kinect.You should read my entire post instead of quoting a single sentence and going off that. What I meant by it is that by taking the device out of the bundle you split up the user install base. Now all of a sudden developers don't have a reason to work on any really compelling Kinect things because they know the bottom line is not everyone will own one. This is the same issue we had with the 360, and that's why the 360 Kinect wasn't that great. That's why there was no "compelling reason" for you to hook it up, because developers were largely ignoring it.