Mass Effect 3 Discussion Thread

[quote name='Ryuukishi']Gah, who is "eagerly anticipating" that?[/QUOTE]

Heh, I don't know. I'm pretty "meh" on the whole multiplayer thing now. If it's in, it's in. I'm sure I'll try it out, and who knows, maybe it will even be pretty fun. With everything the developers have been saying on Twitter over the months, though, I'm not concerned with the single player side of things. I have faith in BioWare... the conclusion of the story will live up to the hype.

If not, welp... :twoguns:
 
I'm not eagerly anticipating multi in ME-anything. But, I will say that if it A) does not interfere with the campaign then I can live. B) if it's actually decent, I could see that taking me from a casual multiplayer...um...player, to a full blown online multi junkie. Final Fantasy couldn't do it, AC: Brotherhood and Gears 3 are pulling me in that direction, but Mass Effect could seal the deal.

People are already making analogies to Uncharted going from a story driven single player experience to including a solid multi experience without compromising either. I'd also look to Assassins Creed Brotherhood as another good example.
 
[quote name='Ryuukishi']Gah, who is "eagerly anticipating" that?[/QUOTE]

Not. Me. Maybe when/if it announced maybe my view will change.
 
Chris Priestly's response to the rumor:

I think I need to step in here as the expectations seem to be quite high. There is no "big announcement coming this week". This was specualtion from a guy who works at EA who was at the event in question. There is lots of cool Mass Effect 3 information still to come between now and March 6, but there is no planned "big announcement" or whatever planned for the immediate future.


He could be blowing smoke, since Kasumi and Overlord were initially denied, but then again, the guy that started this whole thing was just an EA marketing guy. Who knows, guess we'll just wait and see.
 
Yeah, I'm inclined to think that the "announcement" is going to be something relatively routine like, "Tali is on the squad and here's what she looks like," and the hype is just a PR dude who got a little over-excited.

Now, if it was "Jack is on the squad and here's what she looks like," then the hype would be justified.
 
[quote name='Tha Xecutioner']I will now start accepting offers for spots in my online squad. Place your bids now, ladies and gentlemen!

:cool:[/QUOTE]

I'm in!
 
[quote name='Tha Xecutioner']I will now start accepting offers for spots in my online squad. Place your bids now, ladies and gentlemen!

:cool:[/QUOTE]I don't know if I could handle having a new player like you without any experience being a handicap on my gameplay.

;)
 
Yeah, I have to pass as well-- I'd like the game to present some sort of challenge. Before I was finished selecting what gun to equip, X would have killed the Reapers, solved the galaxy's diplomatic problems, worked through the squad's daddy issues, and redecorated the Normandy.
 
[quote name='Ryuukishi']Yeah, I have to pass as well-- I'd like the game to present some sort of challenge. Before I was finished selecting what gun to equip, X would have killed the Reapers, solved the galaxy's diplomatic problems, worked through the squad's daddy issues, and redecorated the Normandy.[/QUOTE]That, and probably reprogrammed EDI to play Dragon Age 75 or 76.
 
[quote name='shrike4242']That, and probably reprogrammed EDI to play Dragon Age 75 or 76.[/QUOTE]
EDI doesn't have time for Dragon Age, she's too busy raiding Rachni Blood Wizards in Galaxy of Fantasy.
 
Has anyone heard anything about Gamestop not taking pre-orders for the CE anymore? One of my friends told me that they're not and it just seems a bit early for that to me considering it doesn't come out until March.
 
[quote name='goodbyetonight']Has anyone heard anything about Gamestop not taking pre-orders for the CE anymore? One of my friends told me that they're not and it just seems a bit early for that to me considering it doesn't come out until March.[/QUOTE]

Still showing as up for pre-order on GS.com, so unless it's about to disappear from GS.com, I can't see this being the case.

[quote name='Ryuukishi']http://www.eurogamer.net/articles/2011-10-10-mass-effect-3-multiplayer-confirmed

Multiplayer apparently 100% confirmed for realz.

"Sources have told Eurogamer that Mass Effect 3 includes an online enabled co-op mode that is standalone and features competitive elements."

Sounds kind of like Spec Ops from Call of Duty.[/QUOTE]As long as it's like the Spec Ops bits from COD, where it is side material not inclusive to the original storyline, I'm OK with that. I guess also having it be like Resistance 2 where it's a separate side storyline, that would also be OK.

3 discs for the 360, anyone?
 
[quote name='shrike4242']As long as it's like the Spec Ops bits from COD, where it is side material not inclusive to the original storyline, I'm OK with that. I guess also having it be like Resistance 2 where it's a separate side storyline, that would also be OK.

3 discs for the 360, anyone?[/QUOTE]
Agreed. It still doesn't make sense to me how they can incorporate the pause mechanic into any kind of multiplayer mode, but I guess I'll keep an open mind.

I just hope they use as many discs as they need. It still hurts me that Final Fantasy XII's phenomenal voice acting was compressed into a hollow, tinny mess so they could get the game on one DVD.
 
[quote name='Ryuukishi']Agreed.

I just hope they use as many discs as they need. It still hurts me that Final Fantasy XII's phenomenal voice acting was compressed into a hollow, tinny mess so they could get the game on one DVD.[/QUOTE]I'll bet we'll hear more info about this by year's end and get more of a handle of what this multiplayer ends up being. As long as it's not required in the main storyline, I'm fine with them adding on whatever they want. If it's integral to the main storyline, then they should think again about it, since not of all are keen on MP for a game like this.

I would expect with all the items they're trying to tie up with ME3 over ME1 and ME2, plus the enhancements to the engine, I don't think three discs is out of sorts for ME3. I agree that they shouldn't cut corners to slim it down to fit the media, though I expect for a title like this, they won't hold back in the final installment.
 
Could be a Horde mode or Borderlands-type co-op where there are just 1-5 human players and no AI players at all. Maybe the difficulty could dynamically adjust based on how many players are in the game.

The one thing that could be interesting about this is opening up the possibility of controlling an asari or krogan character. I wonder if you will just take your Shepard into the multiplayer, or if it will be a different character that you design separately.
 
[quote name='Ryuukishi']"Sources have told Eurogamer that Mass Effect 3 includes an online enabled co-op mode that is standalone and features competitive elements."[/QUOTE]

I like the word "standalone." Should mean the single player will be untouched and unaffected by the multiplayer. Sounds good to me so far, looking forward to the details.
 
If it's ME3's Horde mode, then what would they be fighting? Husks, and then up the food chain from the Reaper side of things, all the way up to Praetorians?

[quote name='Arikado']I like the word "standalone." Should mean the single player will be untouched and unaffected by the multiplayer. Sounds good to me so far, looking forward to the details.[/QUOTE]Let's hope so, at least.

That makes me think more that it's ME3 doing COD Spec Ops or ME3 doing Resistance 2's side campaign.
 
[quote name='shrike4242']If it's ME3's Horde mode, then what would they be fighting? Husks, and then up the food chain from the Reaper side of things, all the way up to Praetorians?[/QUOTE]
Or mercs, starting with the scrubs and moving up to the heavies, and then those power suit things they've been showing from 3.

It just seems to me that if you remove the pausing, remove the squad member direction, and remove the conversation system (and I think all of those things basically have to be dropped for multiplayer to work at all), then ME just becomes a passable-but-not-great Gears of War clone. It's not something I need. Hopefully they go the Dead Space 2 route, and it's just a total bonus, you're not missing out on unlocks or achievements or anything else if you choose to completely ignore it.
 
[quote name='Ryuukishi']Or mercs, starting with the scrubs and moving up to the heavies, and then those power suit things they've been showing from 3.

It just seems to me that if you remove the pausing, remove the squad member direction, and remove the conversation (and I think all of those things basically have to be dropped from multiplayer to work at all), then ME just becomes a passable-but-not-great Gears of War clone. It's not something I need. Hopefully they go the Dead Space 2 route, and it's just a total bonus, you're not missing out on unlocks or achievements or anything else if you choose to completely ignore it.[/QUOTE]That would be another option, Cerberus mercs, and so on, since they seem to be the prolific enemy of sorts besides the husks in ME3.

You would have to also remove the RPG elements as well, and then yes, you seem to be correct that it becomes a Gears Of War clone and not that good of one.

As long as the MP add-on (stressing the term add-on for obvious reasons) isn't integral to the storyline and its completion, I could care less what it is.

In the case of Dead Space 2, wasn't the MP done by a completely different company than whoever did the SP gameplay? Wasn't that also the same case for Resistance 2?
 
[quote name='shrike4242']Still showing as up for pre-order on GS.com, so unless it's about to disappear from GS.com, I can't see this being the case.[/QUOTE]

Gamestop always cuts off preorders in store first then the website later. See MW3 Hardened as a recent example. I'll find out and report back.

Don't forget the ME 2 CE was announced and available for preorder around the time MW2 came out (early Nov. 09) and the day before Thanksgiving the CE was already sold out in store. Had to order it on Amazon.
 
[quote name='shrike4242']I don't know if I could handle having a new player like you without any experience being a handicap on my gameplay.

;)[/QUOTE]

[quote name='Ryuukishi']Yeah, I have to pass as well-- I'd like the game to present some sort of challenge. Before I was finished selecting what gun to equip, X would have killed the Reapers, solved the galaxy's diplomatic problems, worked through the squad's daddy issues, and redecorated the Normandy.[/QUOTE]:cool:

I definitely meant "play in my squad" in more of a competitive online format, not as in "let's run through the single player together". There's no way I would ever play SP with friends taking up spots as Tali, Garrus, or whoever - it'd completely ruin the experience for me.

Otherwise...yeah, I'd probably be really un-fun to play with :lol:
 
[quote name='MSUHitman']Gamestop always cuts off preorders in store first then the website later. See MW3 Hardened as a recent example. I'll find out and report back.

Don't forget the ME 2 CE was announced and available for preorder around the time MW2 came out (early Nov. 09) and the day before Thanksgiving the CE was already sold out in store. Had to order it on Amazon.[/QUOTE]Oh yeah, I forgot about that. :dunce:

Then again, I pre-ordered on Amazon, so that was a non-issue for me. Same goes here with ME3 CE on Amazon for me.

Though, if they cut off by Thanksgiving 09 for release in late Jan 2010, doesn't that seem a little early to have it cut off now for a product that's releasing in early March 2012?

I would certainly like to find out what you can see from your internal sources.

[quote name='Arikado']From Casey Hudson:

Yes, co-op MP missions for #ME3: they're real, and they're spectacular. Rest assured it's nothing of what you've feared. More soon...
[/QUOTE]

OXM puts out a nod towards this as well:
http://www.oxmonline.com/oxm-december-issue-reveals-mass-effect-3-multiplayer

Also good that Casey put in a word of sanity about the missions. Let's hope it's worth the wait until early November when December's OXM releases.

[quote name='Tha Xecutioner']:cool:

I definitely meant "play in my squad" in more of a competitive online format, not as in "let's run through the single player together". There's no way I would ever play SP with friends taking up spots as Tali, Garrus, or whoever - it'd completely ruin the experience for me.

Otherwise...yeah, I'd probably be really un-fun to play with :lol:[/QUOTE]Sheploo clone army ahoy? :lol:

'Cause we know you'd just ban us from your party if we came packing the femShep patrol. :D
 
What I was getting at was GS ran out of CE in 2 weeks on ME 2. I'm surprised they've lasted this long for ME 3 CE. I think they've been available since around E3 time or whenever the "official" reveal was.
 
As long as the single player doesn't suffer because of the multiplayer, I have no problem with it. People who hate it can ignore it, those who enjoy it will enjoy it. Unfortunately I can see a lot of ways this could hurt the single player game. Just hoping they don't completely screw up mechanics to make them more multiplayer friendly.
 
Still in the torches and pitchforks group on the multiplayer issue. Sure it could end up being entertaining and isolated from the single player campaign. But anything that takes up room on disc and concentrated resources away from the main campaign is on my shit list.

What I want to know, more than anything else, is why they felt the need to include it. What does an outside set of the main story set of missions really add to the experience that couldn't be in the campaign? You are wrapping up a story you've been telling for years in various media. It's the strongest part of your world. Just having this thrown in would feel like EA indoctrination.

I actually completed and enjoyed the simulator missions from ME1. Tough as nails, but I got them all. I might enjoy playing something like that with ME3....or it could just feel like a grind that I have to endure. The multiplayer in ACB felt like that...fun at first but a massive grind where you HAD to keep playing to unlock everything and get achievements. I haven't gone back to that one. I'd like to not have that problem here.

I'll still take a few days off work when this comes out, but I'd like to take my time finishing and enjoying the story. Rather than have to worry about finding groups to grind with or play with random screaming annoying children. Those of you here who also don't want to deal with random asshats online, feel free to add me on XBL.
 
[quote name='Lord_Kefka']Those of you here who also don't want to deal with random asshats online, feel free to add me on XBL.[/QUOTE]I think that's advice that everyone that regularly visits this thread should keep in mind.
 
Well, I have to say i'm actually looking forward.to this now. Not sure why or how I had this change of heart. Maybe seeing that mag cover with what appear to be multi characters. I see mercantile, orphan, asari ....could be a lot of fun.
 
Long post explaining some things about the multiplayer. Copied from the BioWare boards so I can save you all from a visit there, formatting be damned. :lol:

Hi Everyone

Today BioWare and the Mass Effect 3 team are very pleased to announce 4 player co-op multiplayer missions and the Mass Effect 3: Galaxy at War system for Mass Effect 3 on the PC, Xbox 360 and Playstation 3.


4 player co-op multiplayer

Join your friends in the all-out galactic war to take Earth back. The universe of Mass Effect expands with the addition of new co-op multiplayer missions, playable over Xbox Live, PSN and PC internet. Players can choose from a variety of classes and races, form an elite Special Forces squad, and combine their weapons, powers and abilities to devastating effect as they fight together to liberate key territories from enemy control. Success in multi-player will have a direct impact on the outcome of the single player campaign, giving players an alternative method of achieving ultimate victory against the greatest threat mankind – and the entire galaxy – has ever faced.

Mass Effect 3: Galaxy at War

As a bonus to the campaign, BioWare is introducing the Mass Effect 3: Galaxy at War system, a new way for players to manage and experience the galactic war from multiple fronts, including a new 4-player co-op mode. The key to saving the galaxy is the “Galactic Readiness” level, measured by Commander Shepard’s ability to apply
every possible asset – people, weapons, resources, armies, fleets – in the final battle against the Reapers. Players can impact their game’s Galactic Readiness level in multiple ways via the Mass Effect 3: Galaxy at War system, including multiplayer. Other platforms and interfaces will be announced in the coming months. It is important to note that the system is entirely optional and just another way players can have control over your game experience – it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone.


F.A.Q.

Why include 4 player Co-op multiplayer in Mass Effect 3?

Being able to explore and fight alongside your friends in the Mass Effect universe has always been something we thought would be fun and compelling, and many players have asked for it for a long time as well. Mass Effect 3 is the best place for us to introduce multiplayer through co-op because of the premise of the game – all out galactic war.


Why only 4 player co-op? What not a versus mode?

We have always maintained that we would only add multiplayer into the Mass Effect series if it made sense and did not compromise the power of the single player campaign. Fighting together against a common threat was the multiplayer experience that made the most sense for Mass Effect 3. The way we have designed co-op as a wayto take control of key conflict zones in the galaxy is a natural extension of the premise of Mass Effect 3.


Why did you decide not to include it as a part of the main campaign?

Our priority and focus with Mass Effect 3 has and always will be to deliver a complete and satisfying single player experience.


Does the addition of co-op multiplayer missions impact the scope or quality of the single-player experience?

No. A dedicated team from our recently formed BioWare Montreal studio has been focused on creating the multiplayer game features while the main game continued to be developed by the team in BioWare Edmonton. Both teams are integrated under the same leadership group that produced Mass Effect 1 and 2, led by Casey Hudson. BioWare remains dedicated to delivering one of the most amazing single-player campaigns gamers have ever experienced.


How did developing multiplayer impact the single player game?

BioWare is dedicated and focused on delivering an engaging, fun, and action-packed experience for Mass Effect 3, one that lives up the BioWare standard. To reach that level of quality, last year BioWare opened a studio in Montreal that is home to designers, programmers, engineers, and other developers. Both studios work together as partners, lead by the core Mass Effect team, unified in a single vision. Under the direction of Casey Hudson and other team veterans, both studios make contributions to both the single player and multiplayer modes in Mass Effect 3. Rest assured that no compromises were made to either of these modes in the development of Mass Effect 3.


Which characters can I play in co-op multiplayer? Can I play as Commander Shepard?

Commander Shepard’s part in the war will take place in the single-player campaign, as will that of other beloved characters in the franchise such as Garrus, Ashley, and Liara…these characters do not appear in the multiplayer missions. In multiplayer, players will create custom characters to fight on different and unique fronts in the war. This will include the ability to play as favorites like Turians, Krogans, Asari and more… each with their own unique set of abilities.


What if I don’t like multiplayer – will my experience be negatively impacted?

Mass Effect 3 is a complete, standalone game that will deliver a satisfying story experience, even if you choose not to try multiplayer. The Mass Effect 3: Galaxy at War system and all of the individual components are meant to complement that amazing game and can be enjoyed on their own or as part of the Galaxy at War experience.


What if I am not good at / do not like multiplayer? Will my readiness rating go down?

ME3 is a story about a war against overwhelming force where the most you can hope for us survival. The more you do to fight that war, the more you can change that story into a more optimistic one. You can reach the highest levels of success in the single player experience alone, but Galaxy at War gives you alternative ways to get there. It’s about choice, and allowing players to find their own ways to stay immersed in the Mass Effect universe.


Will you be adding any additional maps or modes through DLC?

We can’t comment on specifics right now, but can confirm that we are planning on having DLC for Mass Effect 3.

Do save games from ME1 or ME2 impact the co-op multiplayer missions?

No.


Do characters level up in co-op multiplayer? What is the progression system?

Character progression, weapon upgrading and leveling up is present in co-op. We’ll release more information on this topic in the months leading up to launch.


Is there more info about the other platforms of Mass Effect 3: Galaxy at War?

We are not going into details about the other components of the Galaxy at War at this time except to say we are designing each to make sense for that platform. Each component will be able to affect a player’s “Galactic Readiness” level in a different way. Again, participation in any or all ME3:GaW elements is entirely optional.
 
Double posting because I'm a rebel. This is EXACTLY what I wanted from multiplayer if it was going to be included:

Which characters can I play in co-op multiplayer? Can I play as Commander Shepard?

Commander Shepard’s part in the war will take place in the single-player campaign, as will that of other beloved characters in the franchise such as Garrus, Ashley, and Liara…these characters do not appear in the multiplayer missions. In multiplayer, players will create custom characters to fight on different and unique fronts in the war. This will include the ability to play as favorites like Turians, Krogans, Asari and more… each with their own unique set of abilities.


A standalone campaign (with some tie-ins to the main story) for co-op play sounds good to me. I have full faith in both the single player campaign and the multiplayer now. Looking forward to more info soon!
 
[quote name='Arikado']Double posting because I'm a rebel. This is EXACTLY what I wanted from multiplayer if it was going to be included:

Which characters can I play in co-op multiplayer? Can I play as Commander Shepard?

Commander Shepard’s part in the war will take place in the single-player campaign, as will that of other beloved characters in the franchise such as Garrus, Ashley, and Liara…these characters do not appear in the multiplayer missions. In multiplayer, players will create custom characters to fight on different and unique fronts in the war. This will include the ability to play as favorites like Turians, Krogans, Asari and more… each with their own unique set of abilities.
A standalone campaign (with some tie-ins to the main story) for co-op play sounds good to me. I have full faith in both the single player campaign and the multiplayer now. Looking forward to more info soon![/QUOTE]

This is what they did with Resistance 2, as the co-op characters you played in that were some side group from the main single player campaign characters.

From the Wiki article about it:

[quote name='Resistance 2 Wiki article']Unlike its predecessor, Resistance 2 does not offer co-op for the single player campaign. Cooperative mode features a separate campaign mode set in 1952-53 in the gap in the time line of the single-player campaign. The cooperative campaign supports anything from two to eight players, taking the role of a special forces group called "Spectre Team". Players are tasked with many randomized objectives around the map, while defeating hordes of Chimera in the process. The strength of the enemy forces is altered based on the number of players and their skill levels. There are three classes to choose from: Special Ops — long-distance damage dealers, who also provide ammunition; Soldiers — the "tanks" who endure the most damage; and Medics — who drain life from enemies and impart to teammates.[/quote]

http://en.wikipedia.org/wiki/Resistance_2

If that's how they're going to pull it off from what was posted above, I think it'll be a nice side add-on to the game.

Third disc confirmed, I think, with this new behavior.
 
I'm excited about the multi-player, but fuck me, I'm going to have trouble finding time to play it. Ya know, with like 5 different Shepards to play.
 
Hmm... I would typically complete the campaign first before trying out the multiplayer in something like this, but if completing the multiplayer missions affects your single-player progress, that complicates things...

I wonder how that will work in terms of multiple Shepards? Like, when you gain "Readiness" by beating a co-op mission, does that apply to all of your single-player savegames?

And what if you don't want it to apply, like you're going for a bad ending?
 
[quote name='Ryuukishi']Hmm... I would typically complete the campaign first before trying out the multiplayer in something like this, but if completing the multiplayer missions affects your single-player progress, that complicates things...

I wonder how that will work in terms of multiple Shepards? Like, when you gain "Readiness" by beating a co-op mission, does that apply to all of your single-player savegames?

And what if you don't want it to apply, like you're going for a bad ending?[/QUOTE]

I'm wondering the same thing. Maybe you can tie them to a save? What if you start multiplayer first or do poorly? I don't want M@dd3nrulz337 affecting my readiness because he loves griefing people.

And the open mention of other ways to increase readiness....facebook game anyone? I dont want to spam all of my friends begging them to join my galactic farm. Heck, even if I did how much weight will that hold? Could my BroShep whip out his wang and waggle it at the council only to still be the grand marshall of the victory parade? All because I have 50 space friends.
 
[quote name='Lord_Kefka']And the open mention of other ways to increase readiness....facebook game anyone? I dont want to spam all of my friends begging them to join my galactic farm.[/QUOTE]
I think that is exactly the implication. Facebook; microtransactions; purchase Mass Effect: Deception™ and redeem this coupon for +50 Galactic Readiness!

Also, calling right now, various BioWare employees will explain that they weren't lying before, because ME3 still has no competitive multiplayer.
 
[quote name='Ryuukishi']I think that is exactly the implication. Facebook; microtransactions; purchase Mass Effect: Deception™ and redeem this coupon for +50 Galactic Readiness![/QUOTE]

I doubt we'll see anything like that. Even if we did, you don't need it, as stated directly in the FAQ:

It is important to note that the system is entirely optional and just another way players can have control over your game experience – it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone.
 
Yeah, but they also mention
Players can impact their game’s Galactic Readiness level in multiple ways via the Mass Effect 3: Galaxy at War system, including multiplayer. Other platforms and interfaces will be announced in the coming months.

I'm expecting at least a facebook game and a mobile game. I'll need to hear more about this entire Galatic Readiness thing before I get concerned though. Think the big question I have is what quests will be optional/missed if I fill up my Galactic Readiness using outside means.
 
[quote name='Arikado']I doubt we'll see anything like that.[/QUOTE]
What do you mean? Dragon Age II already has a Facebook game that rewards you with in-game items in DA2. I fully expect the same thing to happen with ME3. In fact I will be extremely surprised if it doesn't.

And Fable III put DLC codes in its spinoff novels. I'm honestly surprised that EA hasn't copped this idea already. Dragon Age II had DLC code tie-ins with computer peripherals, replica weapons, etc.

It doesn't bother me, it's good marketing. The only annoying thing will be tracking down the various codes to assuage my DLC completionist tendencies. Hopefully EA customer support will be as accommodating with giving out free codes as they were with Dragon Age.
 
[quote name='Ryuukishi']What do you mean? Dragon Age II already has a Facebook game that rewards you with in-game items in DA2. I fully expect the same thing to happen with ME3. In fact I will be extremely surprised if it doesn't.

And Fable III put DLC codes in its spinoff novels. I'm honestly surprised that EA hasn't copped this idea already. Dragon Age II had DLC code tie-ins with computer peripherals, replica weapons, etc.

It doesn't bother me, it's good marketing. The only annoying thing will be tracking down the various codes to assuage my DLC completionist tendencies. Hopefully EA customer support will be as accommodating with giving out free codes as they were with Dragon Age.[/QUOTE]Don't forget that Dragon Age 1 also had the web-based game that gave you up to five items in-game as well. Bioware has been doing this since that time, so it's not that crazy they might do it with ME3.

I can only wonder where they'd put DLC items to get outside from outside of the game, which I guess would be the following:

Normandy 2 ship model ("normal" and "renegade" versions)
Art Of Mass Effect Universe art book
4th Mass Effect Novel (Deception?)

Maybe in any of the following:
http://biowarestore.com/accessories/normandy-cic-messenger-bag
http://biowarestore.com/accessories/n7-tote-bag
http://biowarestore.com/accessories/n7-deck-4-aluminum-sports-bottle

I'm sure the marketing creatures are working this all up somehow.
 
[quote name='Ryuukishi']Don't forget different game preorder bonuses for each retailer.

And the strategy guide.[/QUOTE]Oh, I wasn't worried about the "normal" avenues we'd see DLC get tagged to, it was those non-normal avenues that I was trying to dig up.
 
bread's done
Back
Top