Thekrakrabbit
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[quote name='slickkill77']There's also the co-op campaign. I would rather have it that way. People complain if a campaign is too long for no reason yet if a campaign is short but good they complain as well. If the co-op campaign was just single player instead which would of turned the sp into a 10 hourish game would people be happy?
There's no reason to elongate a story for just for length. Plus most games these days don't have long single player campaigns as it is. MW2, ODST come to mind immediately.[/QUOTE]
That is true, by no means would I want a weak, but long storyline and it doesn't have to be Elder Scrolls long either. All I'm saying is that MW2 and ODST have great multiplayer, which is something Splinter Cell has always lacked.
The co-op campaign alone (which is short in itself), IMO, cannot make up for the super short single player and lacking multiplayer.
Games like MW2 can get away with a short campaign because people spend millions of hours on the multiplayer.
There's no reason to elongate a story for just for length. Plus most games these days don't have long single player campaigns as it is. MW2, ODST come to mind immediately.[/QUOTE]
That is true, by no means would I want a weak, but long storyline and it doesn't have to be Elder Scrolls long either. All I'm saying is that MW2 and ODST have great multiplayer, which is something Splinter Cell has always lacked.
The co-op campaign alone (which is short in itself), IMO, cannot make up for the super short single player and lacking multiplayer.
Games like MW2 can get away with a short campaign because people spend millions of hours on the multiplayer.