Tecmo Bowl Throwback League Disbanded

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[quote name='Pure Apathy']Nate that was back at my old place when I had to use a verizon wireless evdo card to access the internet. I have an apartment now and have cable internet so my connection shouldn't be an issue anymore.

*edit*
I just ran a speedtest too and this was my result:

801867979.png
[/QUOTE]

I hear you, man. I just don't get how it was that bad literally 30 seconds after I finished a game with HydroX (who is also CST). For the sake of being thorough, I ran a speed test as well. These are my results:

 
[quote name='wildcpac']I am at 15/5 myself. Does it make it even slower when you are connected to the 360/ps3 as well?[/QUOTE]

Well, what's funny is I just did that test on my PC, which is connected via wireless. But my 360 is wired straight to the router. So, logic would tell you it should be even more reliable. Who knows though...maybe it was just the game. I mean, hell, wildcpac, you and I can't connect at all to play MLB 10. And that doesn't make any fucking sense. All I can ask people is what their NAT type is. I know 100% that mine is open.
 
Oh boy, I hope I don't cause trouble:



Cheap DSL. Having said that, I've actually had good performance with online games, so I'm not sure how accurate that test is. I guess we'll find out! Anyone willing to take the challenge :), I'll be ready to play a game or two in a half hour or so. I can't stay up late, but will try to fit at least one or two games in. "crunc is", playing the Cardinals. I added a bunch of people the other day, but many didn't work then. I'll enter the missing ones shortly.
 
I'm not sure how accurate that test is either. I always thought I had a good connection (and recent times on live have had no problems at all), but according to the test I was at 3 / .6
 
[quote name='wildcpac']
801889063.png
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Pure, you need to give Comcast a call. No way should mine be 5 times faster.[/QUOTE]

Your ping helps out a lot with your test results too.

I just tried a different server and got this:

801894281.png
 
anyone want to get a league game in in about 20 mins? i'm sort of watching the end of this mets game :( but i'll be on after and doing nothing for the rest of the night.
 
[quote name='ubernes']anyone want to get a league game in in about 20 mins? i'm sort of watching the end of this mets game :( but i'll be on after and doing nothing for the rest of the night.[/QUOTE]

I am surprised you didn't jump off the Brooklyn Bridge with all of the other Mets fans. What a total embarrassment by Johan tonight.
 
[quote name='Pure Apathy']Your ping helps out a lot with your test results too.

I just tried a different server and got this:

801894281.png
[/QUOTE]

Actually, ping is probably the most important factor for online gaming. And that could be what we're seeing. Your second test is 150 miles closer, and your ping actually got worse, lol. Granted, you'd think an SNES game really wouldn't be that demanding for bandwidth. But I wonder about chunchewy as well. His server was only 50 miles away and his ping is also in the 40s. I can say for my internet, I pay extra to get the 2nd speed tier ("internet plus+"), so I would like to think that actually matters. However, I also don't trust any cable company because they're all horrible monopolies that dick over their customers constantly. So, who knows.
 
[quote name='wildcpac']I am surprised you didn't jump off the Brooklyn Bridge with all of the other Mets fans. What a total embarrassment by Johan tonight.[/QUOTE]

lol, i was on a rooftop at some point tonight, but it was when it was 5-2 or something so i was jumping for joy instead. now i'm too lazy to walk over to one of the bridges to jump off of so i'll settle for some xbox.
 
[quote name='Matt Young']My list is full. I just deleted 5 guys to add more league/Halo people, but now I'm out of room.[/QUOTE]
damn.. people really find time to have 100 friends.. i have people on my list that i haven't played against for months. and i only have 20..........
...
 
[quote name='crunchewy']Pheonix 3 Philly 10

I hosted (Phoenix). No problems with the game at all at least in my side. Good game![/QUOTE]

Interesting. I can play you now, crunch, if you're still available.
 
[quote name='Pure Apathy']Matt if you want to get our two games out of the way I'm online now. I also can't accept new friend requests cause I'm sitting at 100 right now.
[/QUOTE]

Still wanna play?

[quote name='timesplitt']damn.. people really find time to have 100 friends.. i have people on my list that i haven't played against for months. and i only have 20..........
...[/QUOTE]

Well, I've had Xbox Live for over 5 years now (January 2005). I met a good amount of people through Halo 2, including one person who lives in my city and another who lives in my old hometown. I've met both of them, along with one more friend from Live.

Through those people, I probably made around 20 friends. Then you have people I know personally who are on my list, people from CAG (been here since before I got Live), people from the 2 other message boards I go to... and every time I delte someone, there's another to add within a few days, usually.

If anything I wish Microsoft would expand the limit.
 
I'm creating a CAGTecmo silver group and sending a friend request to everyone. That way we can follow just one person and find out the online status of the whole league.

If you get a friend request from CAGTecmo that is the gamertag I chose.

**Turns out that I can't send out more than a couple of friend requests at a time so if you can send a request to this user that would speed it up**
 
[quote name='jza1218']

That's my speedtest. I'm on now, if anyone wants to play.[/QUOTE]

I have an away game vs you, send an invite over.
 
My first real game of the year is a W!! Cards @ Raiders, 14-0. (Week 8)

Technically I was the away team because for some reason he couldn't connect to me, but he played in 3D so I didn't mind at all. Nothing too exciting in the game to mention, I think I had one bomb to my 2nd WR (Not Tim Brown, as I call him) and some mildly successful running. Gg.
 
Phoenix 0 L.A. 14

I hosted. broadway row was suppose to host the first game but for some reason every time I tried to accept his invite it failed when it tried to join the game. Then I sent him an invite and that went fine. Weird. I'm just suppose to accept the invite, right? And then press A a couple times. Correct? Anyway, for some reason I couldn't join his game but he could join mine. The game played without any hiccups. Will have to retry the other direction another time.

Good games. I need to work on my skills....
 
[quote name='jza1218']

That's my speedtest. I'm on now, if anyone wants to play.[/QUOTE]

Man, that's not a good upload speed though. Upload speed is much more important for online gaming than download speed.
 
[quote name='eastx']Man, that's not a good upload speed though. Upload speed is much more important for online gaming than download speed.[/QUOTE]

Pretty sure ping is even more important though, and his is spectacular.
 
EastX, check your e-mail, son. Business handled.

Anyone wanna play? It's soon, or not at all tonight. I'm about to get down on the Halo: Reach beta, and once I'm on that, I'm probably not going to switch to anything else.
 
33-7, Oilers over Raiders. Week 4.

I'm thinking if I'm the away team and you want to play 2D, just tell me and we can make up a score and give you the W haha. It's really not even fun to play (edit: on offense, I should say. though I did much better this time around, I feel a lot more helpless getting sacked/not finding my right WR in 2D for some reason but it's probably lack of familiarity). GG though. I thought I was doing decently adjusting to you crowding the box with the play-action, but that questionable (imo) pick in the endzone sort of took the wind out of my sails. The retarded safety didn't make matters any better either, when I ran out of bounds in my endzone trying to get the touchback. All downhill from there.

edit: Lorenzo White or "Lorenzo White" ran all over me too, which didn't help my case either. I don't think the 3D/2D difference wouldn't have mattered, that dude is quick. But man, I need to get some practice in or something in 2D mode.
 
Just finished a game against the Raiders, my Week 4 opponent. Went without a hiccup on my end, final score was 33-7.

Game was closer than it looked, it was 14-7 at the half, and 17-7 after the third. Plus, "Tim Brown" had 150+ yards receiving. GG.
 
[quote name='ubernes']33-7, Oilers over Raiders. Week 4.

I'm thinking if I'm the away team and you want to play 2D, just tell me and we can make up a score and give you the W. It's really not even fun to play. GG though. I thought I was doing decently adjusting to you crowding the box with the play-action, but that questionable (imo) pick in the endzone sort of took the wind out of my sails. The retarded safety didn't make matters any better either, when I ran out of bounds in my endzone trying to get the touchback.[/QUOTE]

If I'm remembering that pick correctly, I think there were 2 or 3 guys on the receiver. But I could be thinking of a different play. I was wondering what happened on the safety. Good game though, it was a good one.
 
[quote name='jza1218']If I'm remembering that pick correctly, I think there were 2 or 3 guys on the receiver. But I could be thinking of a different play. I was wondering what happened on the safety. Good game though, it was a good one.[/QUOTE]

The other two (i think two) haha might have been that, but I felt it was pretty 1v1 with Brown with a bit of a headstart running into the endzone. Definitely no different than the one TD you threw on me on your drive back from that exact pick. In the corner of the endzone, one guy to beat. Oh well, I just need to figure out the rhyme and reason for some of those.
 
[quote name='n8rockerasu']Pretty sure ping is even more important though, and his is spectacular.[/QUOTE]

That's his ping to the test center. His ping to somebody else could be totally different. But yeah, his connection's certainly good enough for Tecmo Super Bowl. Just surprised to see Comcast shafted him with such a bad upload speed compared to his awesome download speed.

Can anyone explain the league schedule to me? I really can't understand it.
 
[quote name='eastx']That's his ping to the test center. His ping to somebody else could be totally different. But yeah, his connection's certainly good enough for Tecmo Super Bowl. Just surprised to see Comcast shafted him with such a bad upload speed compared to his awesome download speed.

Can anyone explain the league schedule to me? I really can't understand it.[/QUOTE]

In fairness, that's wireless from my netbook. My 360 is connected to the modem.
 
I know people are going to give me shit for this, but frankly, my dear, I don't give a damn.

I just played a game with Pure Apathy. Well, kind of. The game froze for him in the 3rd quarter, even though it worked fine for me. He also complained about horrible lag, while I experienced none. I guess it must be his connection, since I've never had that problem before.

But we restarted the game... He won 24-20.

Week 4: Lions 24, Packers 20

Onto the complaints. I know this is a 17 year old game, but you can still make a faithful port without leaving in game-breaking glitches. Cycling between receivers with A, even though it sucks and it's easy to skip the guy you want, I can accept. But the following things are completely unnacceptable:

1. Receive a kick in the end zone. Run out or get tackled. It's a safety. What the fuck? Did the developers even know the rules of football. I was told that you can press B for a touchback, but of course, that isn't listed in the controls. And it doesn't work if you press it once; you must do it repeatedly.

2. No defense. When a motherfucker on the other team runs by 4 of my guys and not one single man tries to tackle him (of course, I can't switch defenders) so it's an easy score or huge gain for the other team.

3. Then there's the animations... whoo boy. Nothing pisses me off more than going to stop a guy as he goes for a first down or, more often, a touchdown, only to see the offensive player leap over my line in a canned animation that gives you no chance or ability whatsoever to stop the play. Total bullshit.

The more I play this game, the more its flaws stand our glaringly. It's fun for the most part, but really, would it have been hard to fix issues that completely break the game?

[quote name='eastx']That's his ping to the test center. His ping to somebody else could be totally different. But yeah, his connection's certainly good enough for Tecmo Super Bowl. Just surprised to see Comcast shafted him with such a bad upload speed compared to his awesome download speed.

Can anyone explain the league schedule to me? I really can't understand it.[/QUOTE]

What don't you understand? It lists your opponents for each game. The home team sends out the challenge. The only problem I noticed with the schedule was that it's all bunched together and it's hard to differentiate between weeks.
 
Week 17: Lions 45, Packers 0

2 more complaints. Note that most of my complaints came after the game which I barely lost, not during this blowout, so it isn't because I lost.

1. 2D is atrocious. 9 times out of 10, I prefer 2D to 3D. But this game has aged about as well as a first generation PS1 title. It's next to impossible to tell what you're doing when players are grouped together.

2. Buttons aren't responsive. You have to press a button at least 3 times to get it to do what you want, except to pass. And I know you can't snap it till the defense stops cycling players... I waited for that, and still had to press A 5 times to hike the damn ball.
 
I noticed some lag here and there in our first game, but the thing I didn't understand was I punted the ball in the 3rd quarter on our first attempt of playing and my players looked like they were skating around on the field. Then they all vanished and I guess all of this was going on while Matt was still returning the kick.

It let him choose a play to run but I still saw nothing but the field. Then once he chose a play he saw nothing but the field and we were forced to back out. This was in the 3D mode by the way.

The second game we played was fine for me there was 1:11 left in the game when it froze so we just started with the same scores from the 3rd quarter with Matt getting the ball.

The 2d game we played ran fine for me. For some reason I can't control my guys worth a damn in the 3d mode.
 
[quote name='Matt Young']2. Buttons aren't responsive. You have to press a button at least 3 times to get it to do what you want, except to pass. And I know you can't snap it till the defense stops cycling players... I waited for that, and still had to press A 5 times to hike the damn ball.[/QUOTE]

Sounds like your controller sucks, because my buttons respond just fine.
 
Wow, I'm getting the feeling that lines are starting to be clearly and vehemently drawn with people who "get" the game and enjoy the 2D, and people who just seem to be wishing it was something else. What people like Matt and ubernes have to realize is that this is a very arcadey style of football. You guys are getting upset over DB's "missing assignments" like you drew up the plays yourself.

The way this game works is you try to guess what your opponent is going to call, and based on what you think the play will be, you pick the appropriate defender to try to stop the play. It's not impossible at all to play defense in this game, as several of the games I've been involved in have been very low scoring, with several turnovers for both sides. As for the canned "dive" play, it's a do or die play. You'll either gain 3 yards, or if your opponent correctly guesses it, you'll lose 3 yards. You just have to be paying attention on defense.

I do think there is a slight delay with the buttons though. It's not severe, but I have found myself cycling past the receiver I wanted to throw to, or having to press a button more than once to register. But I also don't have a problem pressing B like a madman until my QB throws the ball or until I see the words "TOUCH BACK". That could be leftover habits or just the way I play though. The last thing I'm going to let happen is the CPU screwing me over. The last thing I'll say about this issue though is lag makes it tremendously worse. In my game with Apathy, I kept having to cycle back and forth on defense because the cursor was literally skipping over players.

And I still think the 2D looks better than the 3D. Maybe it's just the way I'm used to viewing this game or whatever, but if the only option was playing in 3D, I definitely wouldn't have bought it. I also don't think it plays the same at all in 3D, and I actually have a harder time figuring out what I'm doing because the camera angle is so different, I don't ever feel like I can hit the holes right. Widescreen/Fullscreen isn't an issue for me, since you can tell pretty damn quickly who's covered and who's not.

To me, the only unacceptable issue is lag. Regardless of whose "fault" it is, if you're in 2D or 3D, player one or player two, it makes the game very difficult to play. I guess the best thing I can think of is if the game is laggy, back out and reschedule. That's my only regret with Apathy. I fought through it in the first half, so then when I quit, it looks like I did it because I was losing. Don't let the game get very far at all so nobody feels like they were cheated. It may be inconvenient to re-play the game, but oh well. Lag is lag.
 
Yeah some games just have bad online netcode and I'm beginning to think that's the problem. I'm not lagging in any other games and it seems like the online is hit or miss on if you get a lag or lag-free game.

Like Nate said, I would just back out of the game and reschedule if you can tell there is a ton of lag in the game at the beginning.

*edit*
Also I agree with Nate, I can't hit the holes right in 3D mode. I also have a lot of trouble just trying to run around with my players too. It really does feel like a totally different game.
 
[quote name='HydroX']Sounds like your controller sucks, because my buttons respond just fine.[/QUOTE]

That's not it, man. I've tried all 3 controllers I own, not counting Scene It big button controllers or Rock Band/Guitar Hero peripherals.

[quote name='n8rockerasu']Wow, I'm getting the feeling that lines are starting to be clearly and vehemently drawn with people who "get" the game and enjoy the 2D, and people who just seem to be wishing it was something else. What people like Matt and ubernes have to realize is that this is a very arcadey style of football. You guys are getting upset over DB's "missing assignments" like you drew up the plays yourself.

The way this game works is you try to guess what your opponent is going to call, and based on what you think the play will be, you pick the appropriate defender to try to stop the play. It's not impossible at all to play defense in this game, as several of the games I've been involved in have been very low scoring, with several turnovers for both sides. As for the canned "dive" play, it's a do or die play. You'll either gain 3 yards, or if your opponent correctly guesses it, you'll lose 3 yards. You just have to be paying attention on defense.

I do think there is a slight delay with the buttons though. It's not severe, but I have found myself cycling past the receiver I wanted to throw to, or having to press a button more than once to register. But I also don't have a problem pressing B like a madman until my QB throws the ball or until I see the words "TOUCH BACK". That could be leftover habits or just the way I play though. The last thing I'm going to let happen is the CPU screwing me over. The last thing I'll say about this issue though is lag makes it tremendously worse. In my game with Apathy, I kept having to cycle back and forth on defense because the cursor was literally skipping over players.

And I still think the 2D looks better than the 3D. Maybe it's just the way I'm used to viewing this game or whatever, but if the only option was playing in 3D, I definitely wouldn't have bought it. I also don't think it plays the same at all in 3D, and I actually have a harder time figuring out what I'm doing because the camera angle is so different, I don't ever feel like I can hit the holes right. Widescreen/Fullscreen isn't an issue for me, since you can tell pretty damn quickly who's covered and who's not.

To me, the only unacceptable issue is lag. Regardless of whose "fault" it is, if you're in 2D or 3D, player one or player two, it makes the game very difficult to play. I guess the best thing I can think of is if the game is laggy, back out and reschedule. That's my only regret with Apathy. I fought through it in the first half, so then when I quit, it looks like I did it because I was losing. Don't let the game get very far at all so nobody feels like they were cheated. It may be inconvenient to re-play the game, but oh well. Lag is lag.[/QUOTE]

Don't take this the wrong way, Nate- I've had the seem feeling about other re-releases- but I think nostalgia is overruling some people's common sense about how a game should play. I get that a lot of people wanted a straight port with online, but that's no reason to deny its faults.

You say it's an arcadey game. Fine. But it makes no sense for linebackers who are not engaged with anyone to just stand there as a back/receiver runs on by them. That's just retarded. And NFL Blitz, a game which was 14,000 times more arcadey than this game.

As for picking the appropriate defender- Your opponent can see who you pick, and they rarely, if ever, throw to that side. So, you either run to cover the guy you think he'll throw it to, leaving your man wide open, or you pray to Allah that the cornerback is in the general vicinity of the receiver (doesn't happen often) and that he stops the pass from being completed.

And the 2D graphics... wow. This game was released in 1993, or so I've been told. The graphics were apparently imported from 1989-1990. They're blurry beyond belief. It's such a muddled mess that I just cannot tell who's who when there is a group of guys. And the camera angle is exactly the same in 2D and 3D. Just to make sure my eyes weren't playing tricks on me, I looked it up.

I say all this as someone who has played video games for over 20 years and has played the best as well as the worst. I am not declaring myself any better than anyone else. I know many people here have me beaten as far as length of time gaming, games played, etc. But my point is that I am knowledgeable on the subjects at hand.

I prefer 2D graphics to 3D for many types of games. 2D graphics have a charm to them that 3D, realistic as it may be, can't top. But these are just atrocious. Madden '93 had pretty good graphics for its time; leagues better than Tecmo's. Besides, as Nate mentioned, there is the lag/skipping of players when you're cycling through them, pre-play, whilst in 2D. As for the gameplay, I have played several football games from the years surrounding this game's release and even games that came out before Tecmo Bowl had features such as switching between defenders.

Like I said, it can be a fun game. It is at its core. But when you experience multiple, gamebreaking flaws in one game, it can be pretty frustrating. While playing Pure Apathy, I compared to to holding a fork over an open flame and then getting it jammed up my ass.
 
Yeah, there's no defending the inability to switch defenders after the snap. It adds nothing to the game. What were they thinking?
 
People will say that it was in the original game, and they have a valid point. But they changed the game by adding options for 3D graphics, online play, and leaderboards, so certainly, they could have put a small bit of effort into fine-tuning the gameplay in order to make it play better (switching defenders after snap; better method of choosing a receiver) and to play more like real football (as far as the safety/no clock stoppage deals go).

Like a certain man named Nate who happens to love rockin', I criticize because I like the game and want to have fun with it- just as he does with MLB 10.
 
I hear what you are all saying, but this game is a lot of fun for me, and I'm having more fun with it then any version of Madden I've ever played. I don't have the game mastered by any means, though. I have noticed the "issue" of it not responding right away to attempts to pass (or even aim), but I'm thinking that's intentional. I don't think you can pass immediately and your quarterback can't aim for a few seconds either. In addition if your quarterback is being pressured/chased, they can't seem to throw (nor aim) - or perhaps that depends on the individual quarterback. I'm not sure yet. All of this I'm not positive about. Those who played it originally (I didn't) might have some insight here.

On defense, you need to decide what player you are going to play and you have to stick with it. I don't mind not being able to switch defenders. Everybody is in the same boat. Choose a player and defend with them. Pretty simple.

So far I have not experienced any lag in any of the online games I've played, which is funny because looking at the numbers people have posted, I ought to be having a crappy online experience and you guys shouldn't be. I tend to think that DSL is an underrated internet service, that even with lower measured numbers, it actually performs really well in practice. Of course maybe I've just been lucky so far. :)

EDIT: also, I like the 2D graphics and I find it easier to see what's going on in that view. Blurry? I didn't notice the 2D view being blurry at all, but I'll scrutinize it more closely next time. I've played both of my league games in 3D because I wasn't sure if I could switch after the game was started, and I didn't see a choice before the game started. Also I didn't want to switch to 2D without first checking with the other player, and I failed to do that each time. I suggest that how we handle view choice is that whoever does the invite picks the view. Since we're playing 2 games against each team, each player gets to choose once.
 
Yeah, you have Verizon, right? So do I. I have the lowest speed test numbers of anyone in this thread, yet I have rarely ever had a bit of lag in the 5 years I've been on Live. Pretty much the only times I experience lag are when everyone playing does, which is usually due to a shitty host connection. I pretty much never host.

The crazy thing is, everyone always touts cable over DSL. fuck all that. I had Time Warner cable internet for a while, and it was painfully slow. Verizon DSL is at least twice as fast; probably more. Note that, with both services, I used the cheapest packages.
 
you can defend the leap in the animation... you press Y on offense to do the leap, i think if you do the same on D you stop it.

I also stopped it picking a running play to defend.
 
Yes, Verizon DSL, and also the cheapest DSL service they offer. I'd like to upgrade to FioS, but then I'm not sure - maybe just upgrading to a faster DSL service would be better.... Anyway....
 
Week 11 Eagles @ Cardinals 10-3. It was a close game that could have easily gone the other way. There was little to no lag in the game me and crunchewy played. We played the game in 3d, it took some getting used to, because I've been playing it only in 2d.
 
[quote name='Matt Young']People will say that it was in the original game, and they have a valid point. But they changed the game by adding options for 3D graphics, online play, and leaderboards, so certainly, they could have put a small bit of effort into fine-tuning the gameplay in order to make it play better (switching defenders after snap; better method of choosing a receiver) and to play more like real football (as far as the safety/no clock stoppage deals go).

Like a certain man named Nate who happens to love rockin', I criticize because I like the game and want to have fun with it- just as he does with MLB 10.[/QUOTE]

I think they did not want to make any major changes to the gameplay, because of the risk of offending the core audience that the game is aimed at. I do think you are right about the graphics though, I swear that these are the 89-90 version of graphics and not the SNES version. I grew up playing the Tecmo games and I must say I'm happy they didn't change a thing. If anything they could have used the next version or two of the series instead that had many more modern updates.

I would assume they are just waiting to see the sales for this one and if they are good I wouldn't be surprised to see these versions released as well. My favorite of the series was the Tecmo Super Bowl III(limited edition).
 
[quote name='Matt Young']People will say that it was in the original game, and they have a valid point. But they changed the game by adding options for 3D graphics, online play, and leaderboards, so certainly, they could have put a small bit of effort into fine-tuning the gameplay in order to make it play better (switching defenders after snap; better method of choosing a receiver) and to play more like real football (as far as the safety/no clock stoppage deals go).

Like a certain man named Nate who happens to love rockin', I criticize because I like the game and want to have fun with it- just as he does with MLB 10.[/QUOTE]

If you could switch defenders after the snap then this would not be Tecmo Super Bowl. It is a HUGE part of the experience and strategy.

If I could switch defenders in this game you would NEVER score :D
 
[quote name='ZForce915']I'm creating a CAGTecmo silver group and sending a friend request to everyone. That way we can follow just one person and find out the online status of the whole league.

If you get a friend request from CAGTecmo that is the gamertag I chose.

**Turns out that I can't send out more than a couple of friend requests at a time so if you can send a request to this user that would speed it up**[/QUOTE]

I approved the friend request.
 
[quote name='ZForce915']If you could switch defenders after the snap then this would not be Tecmo Super Bowl. It is a HUGE part of the experience and strategy.

If I could switch defenders in this game you would NEVER score :D[/QUOTE]

I 100% agree.
 
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