UFC 2009: Undisputed - General Discussion and Info - Releases 5/19

Cheesemints for point values and Trophies for the Secret Achievement list. I think it's a solid mix of achievements. LOL for "Two of My Favorites!".

Also it confirms that CAFs are usable online, so I'm pretty much sold week 1 now.
 
But online fights will suck with CAFs until we get them built up. They'll be in the 30's and 40's in stats early on. Plus that would mean we'd run the risk of people who don't get to play career mode as often getting dominated (and having a much more limited moveset in addition to lower ratings) by people who've had more time.

Anyway, I hadn't played the demo for almost a week until the other night. I didn't have as much fun as I had before, but I think that goes hand in hand with the fact that I was really rusty and lost several fights. I felt like I had gotten a lot worse in less than a week of not playing. So this is not the type of game you want to take any extended breaks from.
 
[quote name='Matt Young']But online fights will suck with CAFs until we get them built up. They'll be in the 30's and 40's in stats early on. Plus that would mean we'd run the risk of people who don't get to play career mode as often getting dominated (and having a much more limited moveset in addition to lower ratings) by people who've had more time.

Anyway, I hadn't played the demo for almost a week until the other night. I didn't have as much fun as I had before, but I think that goes hand in hand with the fact that I was really rusty and lost several fights. I felt like I had gotten a lot worse in less than a week of not playing. So this is not the type of game you want to take any extended breaks from.[/quote]

But that's kinda the point, Matt. If you're playing the game a lot and building up your CAF, you should be a top contender over someone who isn't putting in the time that you are. If you want a shot at the title, hit the "gym" (career mode, random online fights, etc.) and rank up your guy...assuming that's the way it works. Who knows. The CAFs might be "locked in" stat wise from the point you bring them online (in which case, it would suck). But if they actually "grow" the more you fight, ala "Be A Pro" in NHL 09, that could be awesome!

Even starting with low ratings, I don't think the fights would suck. Guys with ratings of 30s-40s will be fighting guys with similar ratings. There may be a 45 vs. 65 match up, to give someone a chance to move up the rankings, but I don't even think that kind of fight is neccessarily an easy win. There's still strategy and a general comprehension of the sport to take into consideration. That's why there are underdogs.

Honestly, thinking about that makes me even more excited about the possibilities. My ideal situtation for this would be for it to mimic real life. What better way to do that than having inexperienced fighters have lower ratings than guys with a lot of experience?
 
[quote name='n8rockerasu']But that's kinda the point, Matt. If you're playing the game a lot and building up your CAF, you should be a top contender over someone who isn't putting in the time that you are. If you want a shot at the title, hit the "gym" (career mode, random online fights, etc.) and rank up your guy...assuming that's the way it works. Who knows. The CAFs might be "locked in" stat wise from the point you bring them online (in which case, it would suck). But if they actually "grow" the more you fight, ala "Be A Pro" in NHL 09, that could be awesome!

Even starting with low ratings, I don't think the fights would suck. Guys with ratings of 30s-40s will be fighting guys with similar ratings. There may be a 45 vs. 65 match up, to give someone a chance to move up the rankings, but I don't even think that kind of fight is neccessarily an easy win. There's still strategy and a general comprehension of the sport to take into consideration. That's why there are underdogs.

Honestly, thinking about that makes me even more excited about the possibilities. My ideal situtation for this would be for it to mimic real life. What better way to do that than having inexperienced fighters have lower ratings than guys with a lot of experience?[/quote]

I actually would rather play as my self (the 370 lbs BEAST! :D) then with a big star name. I just wonder how much your CAF can weight. I hope i can make mine as life like as possible. :D Looks like I'll be having two CAF's. Peter Miller and Gary Russell :D
 
[quote name='Vulcan2422']I actually would rather play as my self (the 370 lbs BEAST! :D) then with a big star name. I just wonder how much your CAF can weight. I hope i can make mine as life like as possible. :D Looks like I'll be having two CAF's. Peter Miller and Gary Russell :D[/quote]

Max weight will be 265lbs...as it is in real life. There is no "super heavyweight" division in UFC. ;)
 
[quote name='Vulcan2422']I actually would rather play as my self (the 370 lbs BEAST! :D) then with a big star name. I just wonder how much your CAF can weight. I hope i can make mine as life like as possible. :D Looks like I'll be having two CAF's. Peter Miller and Gary Russell :D[/QUOTE]
I would assume the heaviest will be 265, IIRC that's the limit of Heavyweight. Above that would be Super Heavyweight, which the UFC does not use. I've seen a couple Super Heavy MMA fights, they're not the most graceful fighters :lol:
 
[quote name='Pure Apathy']I want my CAF to go up against DarkTower's if he ends up getting this game. It would be like Mysterio going up against Khali.[/quote]

I don't think you can fight outside of your weight class. WWE fans make me nervous about how this game is perceived. The GameFAQ boards are enough to make me throw up. One kid over there was talking about creating The Undertaker. I'm scared that pro wrestling fans are going to end up disappointed by this game's dedication to realism.
 
Some of us wrestling fans also follow and are knowledgeable about MMA, Nate. We don't all fit the stereotype.

I don't see why we shouldn't be allowed to have exhibition fights pitting a fighter from one weight class against one from another. It happens in real life MMA exhibitions. Also, Fight Night Round 3 allowed for the intermingling of classes in exhibition bouts. There is a precedent.
 
[quote name='Matt Young']Some of us wrestling fans also follow and are knowledgeable about MMA, Nate. We don't all fit the stereotype.

I don't see why we shouldn't be allowed to have exhibition fights pitting a fighter from one weight class against one from another. It happens in real life MMA exhibitions. Also, Fight Night Round 3 allowed for the intermingling of classes in exhibition bouts. There is a precedent.[/quote]

I know. I wasn't saying everybody...just some. But they're usually the loudest ones, which is why it makes me nervous. But like I said, it was GameFAQs...sooooo, yeah, haha.

As far as mixing weight classes, I'm just going based on what I've read so far. It's no confirmation, but this is from the TeamXbox forums...and it's also been spread to numerous forums around the internet. Obviously, it could be bullshit though, so take it for what it's worth.

That's what I'm worried about right now - Razzel stated that you could NOT mix weight classes for fights (unless I misunderstood). Does anyone know for sure one way or the other? I can't imagine why they'd block the option in exhibition/unranked matches.

Yeah, that's what I was saying. My point was just that they made a specific point to mention which fighters could fight at two different weights, such as BJ Penn can fight at LW and WW, so why would they do that if BJ Penn can fight at any weight?

As for why, who knows. I heard a rumor they had trouble getting fights between really tall guys vs really short guys to work correctly, but that's probably something somebody made up.

None of this takes into account a differentiation between career matches and exhibition matches though. So, you could be right Matt. Guess we'll find out in a little over a week!
 
Are Bader and Escudero are only downloadable from GS & EB? I'm thinking that another retailer may have a better price but I'm tempted to get the 2 extra fighters.
 
[quote name='n8rockerasu']I don't think you can fight outside of your weight class. WWE fans make me nervous about how this game is perceived. The GameFAQ boards are enough to make me throw up. One kid over there was talking about creating The Undertaker. I'm scared that pro wrestling fans are going to end up disappointed by this game's dedication to realism.[/quote]

Oh damn, I was going to make my guy look like Bret Hart and try to get people to tap out to the sharp shooter. So this game is going to be more realistic than Smackdown vs Raw?
 
[quote name='Pure Apathy']Oh damn, I was going to make my guy look like Bret Hart and try to get people to tap out to the sharp shooter. So this game is going to be more realistic than Smackdown vs Raw?[/quote]


DAMN! I'm gonna create John Cena and give him the FU So he can FU Brock Lesnar all the time! :p J/k

I can deal with 265. Even though it throws off the weight of my real self off by 100 lbs. And I wouldn't think that the Super Heavyweight MMA fighters were that graceful. I Think I would be one of the few. :D lol. I'm not that knowledgeable but I'm learning slowly. I still stick by Peter Miller though through and through lol.
 
[quote name='n8rockerasu']I don't think you can fight outside of your weight class. WWE fans make me nervous about how this game is perceived. The GameFAQ boards are enough to make me throw up. One kid over there was talking about creating The Undertaker. I'm scared that pro wrestling fans are going to end up disappointed by this game's dedication to realism.[/quote]

Awww I wanted to make a Chris Benoit. :cry:
 
Ahhh..stop fucking with me guys. You're going to make my head explode, lol. Quit it! :fridge:

EDIT - Also, to PureApathy, even on the internet, your sarcasm is strong, haha. All I meant was people seem to have the impression this game is going to be strict with its matchmaking. Not really sure why, but maybe even in a video game, the UFC is trying to be taken seriously. I can say that in the most recent UFC game (Sudden Impact), you could mix weight classes in exhibition. Not that that means anything, but it's information.
 
Last edited by a moderator:
[quote name='n8rockerasu']Ahhh..stop fucking with me guys. You're going to make my head explode, lol. Quit it! :fridge:

EDIT - Also, to PureApathy, even on the internet, your sarcasm is strong, haha. All I meant was people seem to have the impression this game is going to be strict with its matchmaking. Not really sure why, but maybe even in a video game, the UFC is trying to be taken seriously. I can say that in the most recent UFC game (Sudden Impact), you could mix weight classes in exhibition. Not that that means anything, but it's information.[/quote]

Hahahaha, I really plan to make myself which would put me in either the lightweight or welterweight class. I was just hoping I could match my character against someone else who was tall just for fun.

Serious question though, does anyone know if Brock Lesnar's F5 in the game? ;)
 
[quote name='Pure Apathy']Serious question though, does anyone know if Brock Lesnar's F5 in the game? ;)[/quote]

Nope, but his shooting star press is :whee:
 
[quote name='Pure Apathy']Hahahaha, I really plan to make myself which would put me in either the lightweight or welterweight class. I was just hoping I could match my character against someone else who was tall just for fun.

Serious question though, does anyone know if Brock Lesnar's F5 in the game? ;)[/quote]

[quote name='AK85']Nope, but his shooting star press is :whee:[/quote]

DAMN! NO F5?! I hope it's the standing shoot star Press!

Has there been any super heavy weights that kicked ass in the UFC?
 
Someone on Sherdog posted a review from an Australian XB360 mag. Here it is, though don't know if it's real or not:

The mood was electric, alive with anticipation. The air was dank, smelling like a cuious concoction of blood, sweat, vomit and tears. Unified by a common goal, we were ready.
Our training near complete, we had but one final test to overcome, one last hurdle to climb before we reach the summi, one burning question that remained unanswered: could we climbthrough the ranks to become the ultimate fighter?

The elite warriors of the UFC and MMA Fighting League hadt oft been confused with the theatrical shenanigans of Vinnie Mac and his brethren over at WWE, and it's an unfortunate comparison. It's a bit like comparing Foxy Boxing to the real thing, they're light years apart. Those in the know, know that UFC delves a little deeper. There's no posers here, no puffed up doormen or general wankers boasting into a microphone for hours or any scripted soap opera drama. Just rough and tumble customers who have excelled in at least one strain of martial art, and will knock your block off if you give them and opening and opportunity. And that's exactly what you experience in UFC 2009 Undisputed.

As you beginyour journey from 80lb weakling to Charles Atlas fighting machine, you'll be charged with creating your fighter's look, muscle tone and martial arts preferences. As we stated in an earlier piece, we opted for the sheer brutality of Muay Thai, as we dished out the pain in a flurry of fists, elbows, and knees. For the ground and pound (no, it's not the name of a porno, but a colloquialism for wrestling and floor work... Sheesh!) It's hard to go past Brazilian Jiu-Jitsu, and these styles mesh brilliantly together.
Regardless of the discipline you choose, you'll need to utilise its strengths and weaknesses. For example, Muay Thai favours clinches and close quarters, so you can work the 'bows to the face and the ever popular knee to the head, who doesn't love those?

You're given points that you can allocate to a variety of different attributes, with each having an offensive and defensive component, broken down to stand-up punches and kicks, clinch work, takedowns and grappling. It's up to you to round out your fighter as you want him. We tend to go for a more balanced approach, but each to his own, that's t he beauty of it. Once you've established your fighter's look and got your kung-fu sorted, it's time to get ringside and throw yourself headlong into the Ocragon.

Now those of you who havn't played it before, take note, we HIGHLY recommend that you take the in-depth tutorial for a serious spin, as the breadth and the depth of techniques is immerse. Those with aspirations of entering the ring and emerging victorious are in for a rude shock, a rude shock indeed. Urged on by UFC owner and ruler of all he surveys, Dana White, we embarked on our quest to be, and beat the best of the best.

Stepping into the training ring for the first time, we couldn't help but notice all the distinct little bits and pieces for the UFC connoisseur. Adorning the walls were large mounted posters of classic previous UFC Pay-Per-View events, which really helped set the scene. The tutorial is lengthy and gives you an idea of the scope of what you're in for.

Those of you figuring you can 'wing it', relying on intuition, The Force or sacraficing a goat to satan for luck, will be up a certain creek without a paddle. Button bashers need to apply. Sure, you may catch someone unawares with a flukey shot, and maybe even, accidentally on purpose, clean someone's clock, but we dare you to do it again, over an extended play-session, cause homie, it just ain't gonna happen. We're gonna break it down for you, and it gets a bit trcky, so pay attention, alright?

All your face buttons correspond to a limb, with Y and X your punches and A and B your kicks, Sounds simple enough, right? Just mashing thesewill give you quick strikes, with very little bite to it, kinda like a jab. Tapping forward as you strike, however, changes the complexion of this beast. Now you've got a slower, yet much more powerful hit.
The trick is to work your combinations and try to find an opening, and it's easier said than done, believe us. To work the body, hold LT. Sure, hear shots look flashy and you've more chance of a KO, but dealing serious damage to the body is a bit of a creeper. The more strikes, the more stamina you sap from your opponent, and bruising hinders their movement, leaving them ripe for some nastiness.

So we've covered your basic fisticuffs (and footseycuffs), now let's talk about your manly hugging and roughhousing. Just like any boxing sim you've played, clinching is a great way to slow your adversary's momentum if they get on a roll, but there's a bit more to it than that.

The right thumbstick is the bringer of all things clinchy and grapply. Flick it forward for a clinch, and if you do it holding the left bumper if moves you on the offensive. Muay Thai based fighters can use this clinch to slam the body with knees, or, if you're inclined, pull the head down for a brutal knee smash, you can also transition to the floor by picking up he other guy and crunching him to the canvas.

The beauty is that to defend against these same manoeuvers, you just flick or hold the right thumbstick in the opposite direction. Makes sense, don't it?

To pull off a proper takedown (and you'll need to master this if you want to survive, as most UFC matches end with a tap out) hold the left trigger and use the right thumbstick to bring 'em to the ground. The mounted position is a powerful one to havem so use it to quickly get into position(by angling the right thumbstick, as you would for Street Fighter IV, quarter circle back, etc) and get your submission on by clicking the right stick. This is probably the quickest way to end a match. If you can get caught on the back foot, you can break submissions with brute force using strikes, or technically using, you guessed it, the right thumbstick. Striking is easier to pull off, but may leave you in a less than favourable position afterwards, so take the time to perfect both escapes.

You believe us now? This ain't no joke - and that's just scratching the surface of Career mode. There's a lengthy training period inbetween eacg Pay-Per-View event that you can use to your advantage. Each week you can choose between 'rest', 'Training' and 'sparring' - the lattter of the two having various levels of intensity. Rest is used to replenish your stamina, and you'll want to be at 100% the week before a fight. Training lets you increase either your speed, strength or cardio point, at the expense of stamina, so you'll need a rest week after week of training. In sparring, you face off against a partner, who will specifically challenge you as your next opponent would, to help you hone your weaknesses. Your performance here will determine the increase in points you'll be able to distribute across your techniques.

Each bout, whether you win or lose, gets you cred, which is kind of like currency in the UFC. You buld cred by competing and winning matches - the tougher the opponent, the higher the cred, leading to sponsorship and other high calibre fighters becoming willing to spar or train with you. In addition specific trainers are unlocked to help you work your weak points, It plays out a little like an RPG, and we don't mind that one bit at all. A touch of perseverance reaps big rewards, and we ain't in no rush to take the title.
Later on you'll even receive Camp invites to train and pick up new techniques (like a challenge round) from some of the best fighters around. In 'learn mode', you'll watch moves performed, and in 'task mode' you'll have to complete set moves in a five minute perido. Success gives you camp points and new techniques to master in the future.
We couldn't leave without mentioning the sights and sound of this blood fest. It's easily one of the best looking brawlers out there, with incredibly detailed character models, complete with beads of sweat glistening over the muscular torsos, authentic bruising from repeated damage and claret on the mat, seeping from cuts sustained during your rise to glory. Mike Goldberg and Joe Rogan do a pretty admirable job keeping the commentary fresh, realistic, and absolutely spot on. Round that out with Bruce Buffer getting ready to rumble and, of course, the sexy ring girls, and Yukes's have crossed the t's and dotted the i's in almost every conceivable way.
9 out of 10.

On another note, anyone see how the strategy guide is listing 96 fighters, instead of the confirmed 80?

http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=73457
 
[quote name='Vulcan2422']Has there been any super heavy weights that kicked ass in the UFC?[/quote]

Yeah, honestly, Brock might be the biggest guy who's had any kind of success. I mean, I know he's gotta cut weight to even make 265. Tim Sylvia was good for awhile, and he's like 6'8" 263lbs. He held the HW belt twice...but tested positive for steroids once. He'll probably suck in this game though, haha.

In the early days, the fighters just weren't conditioned the same. Plus, there was hardly ever any cross training between disciplines. Teila Tuli was hyped as being a sumo wrestling champion, haha.

If I create anybody other than myself in this game, it will be some of the classics. Ken Shamrock was always a favorite of mine, but I'd really like to create Don "The Predator" Frye. In my opinion, he was one of the first really well-rounded fighters. He had good wrestling skills, and really heavy hands. He had some amazing fights. As seen here. :)

http://www.youtube.com/watch?v=yUIAKD4KFrQ
 
[quote name='n8rockerasu']My only concern is if I can make Don Frye look enough like Tom Selleck. Hopefully chest hair is an option in the game. :)[/quote]

Haha I'm glad I'm not the only one who noticed Don Frye looks exactly like Tom Selleck. Speaking of Don Frye if you guys haven't watched his fight in Pride against James Thompson I highly recommend it. That fight is both awesome and hilarious at the same time.
 
[quote name='Pure Apathy']Oh damn, I was going to make my guy look like Bret Hart and try to get people to tap out to the sharp shooter. So this game is going to be more realistic than Smackdown vs Raw?[/quote]

Some of us don't take too kindly of Bret Hart's name being used in vain around these parts son. :)

On a serious note, for those of us who have not kept up with UFC hardcore over the last few years (watched many of the PPV's in the last year though) and played both UFC and the Pride PS2 games, what weight class would be the easiest to start out with?

I was thinking Light Heavy or the one below it (which one is St. Pierre in?) but am open to suggestions.
 
[quote name='MSUHitman']On a serious note, for those of us who have not kept up with UFC hardcore over the last few years (watched many of the PPV's in the last year though) and played both UFC and the Pride PS2 games, what weight class would be the easiest to start out with?

I was thinking Light Heavy or the one below it (which one is St. Pierre in?) but am open to suggestions.[/quote]

Well, aside from Anderson Silva, Middleweight is a really weak division (and it's the one below LH that you're referring to). Middleweight is over 170lbs to 185lbs. GSP fights at Welterweight (over 155lbs to 170lbs). Light Heavyweight is actually probably one of the most competitive divisions. There are like 5-6 guys there basically just passing the belt around, haha.
 
My CAF especially if you need to train them each time you make them will be... Jason "Mayhem" Miller. Kid is a psycho and put up a good fight against GSP
 
Thanks. That looks amazing. I guess GameFAQs was right about having to retire your CAF before taking him online. Too bad. And the CAFs look like shit compared to the beautiful (can I say that when talking about a digitized version of a half naked man?) real UFC fighters, as was expected. Otherwise, I'm hyped. I decided to preorder at Gamestop sinceI like Ryan Bader a lot.
 
[quote name='KingofOldSchool']Ugh. I hate creating people, I wish we could have the option of using real UFC fighters as well.[/quote]

Yeah if you can't use real UFC fighters in a career that is disappointing. Otherwise everything about the career mode is shaping up nicely.
 
[quote name='Matt Young']Thanks. That looks amazing. I guess GameFAQs was right about having to retire your CAF before taking him online. Too bad. And the CAFs look like shit compared to the beautiful (can I say that when talking about a digitized version of a half naked man?) real UFC fighters, as was expected. Otherwise, I'm hyped. I decided to preorder at Gamestop sinceI like Ryan Bader a lot.[/QUOTE]

You dont need to order it from GameStop to have Ryan Bader. Both he and the other guy will be free DLC. You just have to wait 90 days to download them. I think it is worth it to not buy from GS.

Not sure if someone else posted already, but the Tapout guys are going to be playable fighters in the game. To me that seems like a waste of 3 spots on the roster, but I guess to some they will like beating up on Mask.
 
People want to beat up a guy who died recently? Yikes, I mean I'm not a huge fan of the Tapout guys but that seems a little harsh.
 
[quote name='musha666']You dont need to order it from GameStop to have Ryan Bader. Both he and the other guy will be free DLC. You just have to wait 90 days to download them. I think it is worth it to not buy from GS.

Not sure if someone else posted already, but the Tapout guys are going to be playable fighters in the game. To me that seems like a waste of 3 spots on the roster, but I guess to some they will like beating up on Mask.[/QUOTE]

If it wasn't for those tapout guys there would be no ufc or ufc undisputed.
 
Pretty sure the "exclusive" fighters will be available to anyone with the internet an hour after release.

I spent an hour watching "oh shit" moments from MMA's past. Want to create Fred Ettish now.
 
[quote name='JJSP']Pretty sure the "exclusive" fighters will be available to anyone with the internet an hour after release.

I spent an hour watching "oh shit" moments from MMA's past. Want to create Fred Ettish now.[/quote]

Actually, From a site I was reading mmajunkie or something off of Gamefaqs, the Gamestop disc's are made specifically for Gamestop. We WILL have to wait 90 days for those DLC Fighters. It's not a code that you input the game this time around.

Went through my history and found it. I guess it contains spoilers maybe? Just throwing that out there just in case.

http://mmajunkie.com/news/14811/tap...layable-characters-in-ufc-2009-undisputed.mma
 
[quote name='Jay']If it wasn't for those tapout guys there would be no ufc or ufc undisputed.[/QUOTE]

Yea, youre the folk I was speaking of. They did a lot for the sport, I am not saying that. I just think adding them as fighters is more of a joke. This isnt UFC Jam 09 or even Smackdown vs Raw vs UFC 09, try to keep things serious. I dont want to fight as Dana White or TapOut guys. Having them at ring side or promoting your fighter would be great but I would rather one of the left off fighters in it then those three.


And to cgarb84cgarb84, the place I read this had at least a dozen people commenting on how they cant wait to beat him up in game. Go figure.

Like Vulcan said (well like I said and he resaid) the GameStop orders will just let you play as the two TUF winners from day one. Everyone else will wait 90 days and be able to download the DLC for free. I would rather that anyways, not like the 85 man roster wont be complete with out .. whatever their names are;)
 
[quote name='musha666']Yea, youre the folk I was speaking of. They did a lot for the sport, I am not saying that. I just think adding them as fighters is more of a joke. This isnt UFC Jam 09 or even Smackdown vs Raw vs UFC 09, try to keep things serious. I dont want to fight as Dana White or TapOut guys. Having them at ring side or promoting your fighter would be great but I would rather one of the left off fighters in it then those three.[/QUOTE]

Who are you to tell them to be more its there games they can do whatever they want besides mask has been feature in past ufc games why complain now?
 
I bumped up the difficulty to Advanced (Expert is way too hard for me while still learning the ropes). As Shogun I can take out Liddell with a high success rate, but for the life of me I can't beat Shogun as Liddell. Way too often Shogun takes it to the ground and I can't sprawl to save my life. I must learn that aspect before we get the full game.
 
[quote name='ced']I bumped up the difficulty to Advanced (Expert is way too hard for me while still learning the ropes). As Shogun I can take out Liddell with a high success rate, but for the life of me I can't beat Shogun as Liddell. Way too often Shogun takes it to the ground and I can't sprawl to save my life. I must learn that aspect before we get the full game.[/QUOTE]

When he goes for the takedown mash the face buttons. On the ground remember to use major transitions and as long as your in the dominant position and Rua isn't closing guard you can return to standing by clicking the left joystick.
 
bread's done
Back
Top