GGT 179: featuring a link to the extended Ches-ka/Mo Chocolate sex scene

Status
Not open for further replies.
[quote name='corrosivefrost']I think it's the simple execution and seeming lack of a 'combo' system to me.
Nintendo simplified the controls to make it accessible or something, so it never felt right compared to other fighters for me. The draw seemed to be the nostalgia for your favorite character and using him or her to fight other characters -- the sheer impossibility factor making it interesting, not the actual gameplay.

Besides, the items were about the best way to vary the gameplay and actually make it fun for me too... throw those pokeballs all day, man. :cool:[/QUOTE]

For a SF enthusiast like you I would think the lack of major multihit combos like they exist in SF would be a turnoff.


Regardless of the competitiveness of smash I still think I've spent more time playing Melee than any other game.
 
I kinda look at the Smash Brothers series as something separate from a traditional fighter. It's like comparing a MOBA to an RTS; there are plenty of similarities in appearance and control and convention, yes, and perhaps one is derived from the other, but they are still fundamentally different creatures.

Just a shame Brawl didn't quite carry it through. Lovely soundtrack on that game, though. As either a competitive or a casual game.
 
[quote name='ihadFG']I've always found the gameplay fun, but it's always been more about using the level layout and items to your advantage. So taking that stuff out leaves you with a very lacking game.[/QUOTE]

Agreed, Smash Bros. Melee was always about the fun of the randomness of it where you really didn't know who was going to win if someone picked up a really powerful item, the game was total chaos and that's what was fun. My main issue with Brawl was the super abilities because some characters had good ones and other characters didn't, so it really made some characters way more powerful randomly, where as with the items everyone got the same effects.
 
[quote name='The Crotch']I played, like, three hours of The Witcher the other day. I have now uninstalled it. I spent as much time downloading and installing texture packs as I did playing the game.

It was bad. It was... bad.
[/QUOTE]

You played all of DA2 and couldn't stand The Witcher?

You're off your rocker.
 
[quote name='The Crotch']I kinda look at the Smash Brothers series as something separate from a traditional fighter.[/QUOTE]

I don't see how you can view it any other way. I always thought the Smash games were pretty much a response to Power Stone, which had more to do with arcade brawlers and button mashing than it did fighting games and combos. Did the N64 Smash precede the first PS game? I honestly don't know this. To the google!

EDIT: The first Smash was Jan 99. The first PS (arcade) was Feb 99. I learned a little something in this GGT today. So maybe Smash was Nintendo's take on a fighter. Control still felt like a brawler to me more than a fighter, to the extent that the Smash/Fighter comparison never occurred to me.
 
I think people severely overestimate the amount of randomness that was in Melee.

Though yeah, what the hell was up with some of those final smashes? Someone like Link or Ike gets the chance to maybe kill one opponent, but the Starfox clones (And why the fuck are there three Foxes, anyway?) get to kill everyone twice over?

And the first Smash Bros. came out a month after the first Power Stone.[quote name='panzerfaust']You played all of DA2 and couldn't stand The Witcher?

You're off your rocker.[/QUOTE]
I guess my immune system is still in recovery. After the terribad combat of DA2, I couldn't take an entirely new form of terribad combat in The Witcher.

And srsly. Animation. Get the fuck on it, Poland.
 
[quote name='The Crotch']I kinda look at the Smash Brothers series as something separate from a traditional fighter. It's like comparing a MOBA to an RTS; there are plenty of similarities in appearance and control and convention, yes, and perhaps one is derived from the other, but they are still fundamentally different creatures.[/QUOTE]

Yeah, I've always seen Smash Bros. as an entirely different genre. Comparing Smash to something like Street Fighter would be like comparing Mario Kart to Gran Turismo.
 
http://www.youtube.com/watch?v=Cx33VqlhOl4

Further Witchering: I vaguely recall someone comparing the game to Planescape Torment once. I knew little about The Witcher at that point besides "there are a lot of tits in this game", though I doubted that that was the commonality (though there are probably more prostitutes than any other NPC in Torment).

In the brief bit that I played... I wasn't really getting anything special. I guess they both have heavily scarred, amnesiac protagonists? But whereas in PST it's a cool mystery to unravel - who the fuck am I, why is there a floating skull talking to me, what's with all the scars, what's my name, do I actually want to know my name, does this really happen to me so often that I had to tattoo instructions to myself to my back? - in The Witcher it's just... yeah, you have amnesia, but it doesn't really matter. You wake up surrounded by your closest friends who quickly fill you in on what the fuck.

Protagonist amnesia is very common in games so that they can explain the setting and the mechanics to you, and PST did that, but it did so much more with it. There was all this shit with your past incarnations and finding your own tomb and it was a rare pleasure to run in to someone who had met you in the past (or at least, who would admit to knowing you). The Witcher used it entirely to get characters to introduce themselves by their names and teach you how to do things your character already knew.

Favourite character from The Nameless One's past: the bartender of The Smoldering Corpse Bar (so named because much of the lighting in the place is provided by an evil wizard who had a portal to the plane of fire opened inside his body). One of your past incarnations had smashed the place up but had no money to pay the damages so he cut out one of his own eyeballs and gave it to the bartender as collateral.

So you can buy your own pickled eyeball back from the dude for, like, $500.
 
[quote name='The Crotch']I guess my immune system is still in recovery. After the terribad combat of DA2, I couldn't take an entirely new form of terribad combat in The Witcher.

And srsly. Animation. Get the fuck on it, Poland.[/QUOTE]

Have you looked at videos of 2 yet? I think the animations are fine in it, better than DA (Origins or 2.)
 
b98p9.gif


That was about all I could take.
 
[quote name='MSUHitman']Yes the improvements made to the combat and mechanics in 2 are so much better than 1. Witcher 1 is no more than $10 anywhere so if you want to experience the back story you can later.[/QUOTE]
I've had Twitcher 1 for ages, just didn't play much of it.

Twitcher 2 for $7.50 and I might. But I've got some Draggin' Aids to play still. . .

[quote name='distgfx']I expect hank to bring down the hammer of truth when he sees all of this.[/QUOTE]
Huh? I skimmed through it all.

Smash is the Mario Party of fighters. All that needs to be said. Don't ever take it seriously and only play it with friends.
 
I was helping some family complete their tax returns over the weekend, and an in-law was obsessing about what to put on the "occupation" line under your signature. I talked him down from the ledge and convinced him that, to my knowledge, the IRS doesn't give a shit, no one's fucked here, dude.

To prove my point I should've showed him my return with "WITCHER" written on the occupation line. The IRS must track these things. I bet they've seen an explosion in witchering in the states.

I bet Warren Buffett files as a witcher.

[quote name='hankmecrankme']Smash is the Mario Party of fighters. All that needs to be said. Don't take it seriously ever and only play it with friends.[/QUOTE]
It's turning out that many of Nintendo's flagship titles are becoming the "Mario Party" of their respective genre. I don't think I will turn, though I can feel the hate rising within me.
 
[quote name='MSUHitman']Have you looked at videos of 2 yet? I think the animations are fine in it, better than DA (Origins or 2.)[/QUOTE]
I try not to know much about what I'm getting in to, but I'll be starting the game up very soon-like.
[quote name='j-cart']Crotch, I kept telling you to skip Witcher 1 and just go with Witcher 2.[/QUOTE]
Were I at full strength, I'm sure I could have pressed on. Perhaps in August I will be properly cleansed, though I doubt I'll reinstall the game anyway.
 
[quote name='dothog']It's turning out that many of Nintendo's flagship titles are becoming the "Mario Party" of their respective genre. I don't think I will turn, though I can feel the hate rising within me.[/QUOTE]
Well, Nintendo is the Mario Party of video game companies, so it makes sense.

I used to fucking love that goddamn company. Now I don't give two shits. They can try to reclaim their glory days, but I don't give a rat's ass. Done.

Yes I'm bitter.
 
[quote name='hankmecrankme']Well, Nintendo is the Mario Party of video game companies, so it makes sense.[/QUOTE]
I enjoy the metaphor games, when things become the X of activity Y.

Folding towels is the Mario Party of house chores.
Filling up on breadsticks is the Mario Party of fine dining.
Shitting the bed is the Mario Party of restful sleep.

[quote name='hankmecrankme']Yes I'm bitter.[/QUOTE]
I feel the bitterness, then all of a sudden I'm balls deep in SMB3/SWM or SMK, and I just kind of forget about being bitter.

That's not necessarily true, I just wanted an excuse to write "balls deep in SWM." It feels as sexy as it reads, trust me.
 
And in a curious turn, Nintendo is one of the very few old-companies-that-I've-enjoyed-for-a-long-time that I'm not somewhat bitter towards.

So that makes, like... them, and... Firaxis. And Firaxis could certainly fuck that up with the new Xcom.
 
[quote name='The Crotch']Firaxis.[/QUOTE]

Didn't you play the remake of Pirates? It wasn't bad, but it wasn't good, either. Certainly felt like a let-down from Pirates/Gold.

I was really excited for that mofo.
 
Yeah, I wasn't huge on the remake of Pirates. Civ 5 was a mix of good and bad, too. They're getting a good grade because I'm still high-as-fuck on the whole "new Xcom strategy game" thing. It won't be perfect, of course, but still.

Xcom.
 
[quote name='The Crotch']It won't be perfect, of course, but still.

Xcom.[/QUOTE]

You know where this is headed, right?

SADFACE

Let me take this opportunity to express how sorry I am for your loss.
 
[quote name='dothog']I enjoy the metaphor games, when things become the X of activity Y.

Folding towels is the Mario Party of house chores.
Filling up on breadsticks is the Mario Party of fine dining.
Shitting the bed is the Mario Party of restful sleep.


I feel the bitterness, then all of a sudden I'm balls deep in SMB3/SWM or SMK, and I just kind of forget about being bitter.

That's not necessarily true, I just wanted an excuse to write "balls deep in SWM." It feels as sexy as it reads, trust me.[/QUOTE]
Well, in order to be the Mario Party of anything, you need to be full of bullshit.

Cleaning gutters is the Mario Party of house chores.
Eating at Burger King is the Mario Party of dining.
I agree on the shitting the bed one 100%.
Taking a beautiful woman home and spending an hour on foreplay just to find out she's packing an 8 inch dick and wants to put it in your ass is the Mario Party of hooking up.

I still love Super Metroid and older Nintendo games. I just want to pretend the Wii never existed.
 
[quote name='dothog']You know where this is headed, right?

SADFACE

Let me take this opportunity to express how sorry I am for your loss.[/QUOTE]
On the positive side, Valve's presence on my List of Shame is probably only temporary. They're actually a good company that consistently makes good games and they've been pretty benevolent Steam-Overlords, but they seem have some sort of allergy to my happiness.
 
[quote name='hankmecrankme']
I still love Super Metroid and older Nintendo games. I just want to pretend the Wii never existed.[/QUOTE]

As far as first party games go though, the Wii has been great for the most part. The Mario Galaxy games are my favorite in the series, Kirby's Epic Yarn was great, as were DKCR, Skyward Sword, Return to Dreamland, Metroid Prime 3, and NSMB Wii. And say what you will about it, but Wii Sports Resort is a blast in my opinion.

Other M may have been a flop, but hey, they can't all be winners.
 
[quote name='The Crotch']What's Other M?

That sounds like a really stupid name.[/QUOTE]

The only good metroid game.
Oh snap.
 
[quote name='ihadFG']As far as first party games go though, the Wii has been great for the most part. The Mario Galaxy games are my favorite in the series, Kirby's Epic Yarn was great, as were DKCR, Skyward Sword, Return to Dreamland, Metroid Prime 3, and NSMB Wii. And say what you will about it, but Wii Sports Resort is a blast in my opinion.

Other M may have been a flop, but hey, they can't all be winners.[/QUOTE]
Mario Galaxy games have retarded waggling that's unnecessary. Remove that.
Haven't played Epic Yawn.
DKCR I should try, but I was never a big fan of Donkey Kong Country anyway.
Skyward Sword? fuck that nonsense. I'm not waving my arm around like a retard trying to kill a goddamn bat.
Ain't played Return to Dreamland.
Metroid Prime 3 I'd like to play, liked the first two.
NSMB DS felt off to me, so I wasn't interested in the Wii one.
Other M looks like shit on par with Ninja Gaiden 3. I should fire it up. MOAR STORY PLZ TEAM NINJA DOG!!
 
My biggest problem with Nitnendo is how much they insist on gimmicks over gameplay. I want games I can enjoy in 10 years, not gimmicky waggle/tablet bullshit.
 
[quote name='hankmecrankme']My biggest problem with Nitnendo is how much they insist on gimmicks over gameplay. I want games I can enjoy in 10 years, not gimmicky waggle/tablet bullshit.[/QUOTE]

Yes, they mandate it in some of their games, too. If I recall, you were forced to use it in NSMB and DK for some things.

[quote name='seanr1221']Lol epic yawn. That game was so fucking boring and had baby difficulty.[/QUOTE]

Difficulty implies there was some type of challenge. In this case, it would be a challenge for babies, which it's not. This game has no difficulty, it has nothing!
 
Skyward Sword is too good. People don't know how to work a Wii mote.

I was so giddy when I had to pull the sword out of the stone, I stood up and spat in my hands before doing so.
 
[quote name='hankmecrankme']Mario Galaxy games have retarded waggling that's unnecessary. Remove that.
Haven't played Epic Yawn.
DKCR I should try, but I was never a big fan of Donkey Kong Country anyway.
Skyward Sword? fuck that nonsense. I'm not waving my arm around like a retard trying to kill a goddamn bat.
Ain't played Return to Dreamland.
Metroid Prime 3 I'd like to play, liked the first two.
NSMB DS felt off to me, so I wasn't interested in the Wii one.
Other M looks like shit on par with Ninja Gaiden 3. I should fire it up. MOAR STORY PLZ TEAM NINJA DOG!![/QUOTE]

[quote name='hankmecrankme']My biggest problem with Nitnendo is how much they insist on gimmicks over gameplay. I want games I can enjoy in 10 years, not gimmicky waggle/tablet bullshit.[/QUOTE]

If you're dismissing the games based on the fact that they incorporate motion controls then you're missing out on some of the best games Nintendo has ever made. The games I listed are all things that will still hold up in 10 years. Motion controls done wrong can ruin a game, but done right can enhance a game.

Take Skyward Sword for example. You say you don't want motion controls, but motion controls are exactly what the Zelda series needed to make the game interesting again. The combat in Skyward Sword is deeper and more fun specifically because of the motion controls. Unlike Twilight Princess on the Wii where you just waggle the Wii remote to swing the sword, Skyward Sword actually designs the enemies around swinging your sword in certain directions. It makes fighting even the simplest of enemies engaging. If you are waving your arms around like an idiot then you are doing it wrong.

As for the Mario Galaxy games, you use waggle to do a spin attack, which isn't even required to play the game. Plus it works just fine and you barely have to swing your wrist at all to do it. It becomes very natural. The other uses of motion in that game are just fun little side things like collecting shards as you are flying through space. The motion control in that game actually made it more fun to me.

I'm not a fan of motion controls in most games because they feel tacked on and actually make the game worse. Prince of Persia Two Thrones on Wii was godawful for that reason. But when it's done right it can make for fun new game mechanics.

I also didn't care for NSMB DS at all. It felt floaty or something. But NSMB Wii feels just like the old ones. I'd put it right up there with the good ones.

[quote name='seanr1221']Lol epic yawn. That game was so fucking boring and had baby difficulty.[/QUOTE]

The difficulty in that game doesn't come from simply beating the levels. The challenge in that game is about getting through the levels with the highest medal, which means not getting hit. And besides, a game doesn't have to be challenging to be fun. Kirby games have never really been difficult. Epic Yarn has fantastic level design, which is one of the most important things in a platformer. Plus it is KIRBY MADE OF YARN AND YOU CAN TURN INTO A DOLPHIN MADE OF YARN.
 
Eh... if you can dismiss a game like Galaxy because of some pointless waggle, then I can dismiss your complaint because you're just looking for a reason to dislike it because LOL WII RIGHT?
 
[quote name='ihadFG']If you're dismissing the games based on the fact that they incorporate motion controls then you're missing out on some of the best games Nintendo has ever made. . . .But NSMB Wii feels just like the old ones. I'd put it right up there with the good ones.[/QUOTE]

I regret my part in engineering this hate-fest. However, I will say that if you think NSMB Wii "feels just like the old ones," then you are out of your witchering mind.

I don't recall ever shaking the controller during SMB3 in hopes that a move (jump, whatever) might be executed. That's a violation of the first law of Mario platforming, which is that when I say jump, slam your ass in the ground, or waggle your raccoon balls, Mario says how high or the ass slamming/ball waggling equivalent.

It's not the incorporation of motion control into the pre-Skyward Sword titles that stings, it's the insistence of Nintendo that having done so contributed anything novel to the experience. It didn't. At all. It was clearly unnecessary and/or accessory to the core gaming experience, and in some cases the exclusion of alternate controls affected the game adversely.

So the moral of the story isn't "motion control is bad!", it's "throw all the motion control you want in there, but give me some alternate manner of control that will register 99.9% of the time."
 
[quote name='dothog']So the moral of the story isn't "motion control is bad!", it's "throw all the motion control you want in there, but give me some alternate manner of control that will register 99.9% of the time."[/QUOTE]

Thank you.
 
[quote name='panzerfaust']I stood up and spat in my hands before doing so.[/QUOTE]
I've seen that move in many a porno.

[quote name='The Crotch']Eh... if you can dismiss a game like Galaxy because of some pointless waggle, then I can dismiss your complaint because you're just looking for a reason to dislike it because LOL WII RIGHT?[/QUOTE]
I'm not totally dismissing Galaxy. I just think waggle is retarded in it. It's pointless.

JUST LET ME PUSH A GODDAMN BUTTON LIKE I HAVE FOR THE LAST 27 YEARS. I'm lazy. When I play a game, I just want to chill, not move my arm every time I want to spin.

[quote name='distgfx']Thank you.[/QUOTE]
Amen.
 
Also for the record, I hate any gaming that requires moving my controller/device around in the air or touchscreen virtual buttons. It's amusing at first though.
 
I'm lost, too. "Other M"? What the shit does that mean?

But I'm still balls deep in that motion control discussion. Hell yeah i am.
 
[quote name='The Crotch']I'm lost. I thought Nintendo was for the casuals?[/QUOTE]
I mean how I treat gaming. i don't have to play everything or want to play everything. Wii started out courting the casuals, but now only the hardcore still fire that POS up. Casuals moved on to Kinect. YO BAHDY IS DA CONTROLLA

Now excuse me while I play some Ninja Gaiden 2.
 
Status
Not open for further replies.
bread's done
Back
Top