BlueScrote
CAGiversary!
[quote name='corrosivefrost']I think it's the simple execution and seeming lack of a 'combo' system to me.
Nintendo simplified the controls to make it accessible or something, so it never felt right compared to other fighters for me. The draw seemed to be the nostalgia for your favorite character and using him or her to fight other characters -- the sheer impossibility factor making it interesting, not the actual gameplay.
Besides, the items were about the best way to vary the gameplay and actually make it fun for me too... throw those pokeballs all day, man. [/QUOTE]
For a SF enthusiast like you I would think the lack of major multihit combos like they exist in SF would be a turnoff.
Regardless of the competitiveness of smash I still think I've spent more time playing Melee than any other game.
Nintendo simplified the controls to make it accessible or something, so it never felt right compared to other fighters for me. The draw seemed to be the nostalgia for your favorite character and using him or her to fight other characters -- the sheer impossibility factor making it interesting, not the actual gameplay.
Besides, the items were about the best way to vary the gameplay and actually make it fun for me too... throw those pokeballs all day, man. [/QUOTE]
For a SF enthusiast like you I would think the lack of major multihit combos like they exist in SF would be a turnoff.
Regardless of the competitiveness of smash I still think I've spent more time playing Melee than any other game.